forked from cory/tildefriends
214 lines
6.9 KiB
Markdown
214 lines
6.9 KiB
Markdown
# Tilde Friends
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## Philosophy
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Tilde Friends is a platform for making, running, and sharing web applications.
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When you visit Tilde Friends in a web browser, you are presented with a
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terminal interface, typically with a big text output box covering most of the
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page and an input box at the bottom, into which text or commands can be
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entered. A script runs to produce text output and consume user input.
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The script is a Tilde Friends application, and it runs on the server, which
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means that unlike client-side JavaScript, it can have the ability to read and
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write files on the server or create network connections to other machines.
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Unlike node.js or other server-side runtime environments, applications are
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limited for security reasons to not interfere with each other or bring the
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entire server down.
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Above the terminal, an "Edit" link brings a visitor to the source code for the
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current Tilde Friends application, which they can then edit, save as their own,
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and run.
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## Architecture
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Tilde Friends is a C++ application with a JavaScript runtime that provides
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restricted access to filesystem, network, and other system resources. The core
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process runs a core set of scripts that implement a web server, typically
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starting a new process for each visitor's session which runs scripts for the
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active application and stopping it when the visitor leaves.
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Only the core process has access to most system resources, but session
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processes can be given accesss through the core process.
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Service processes are identical to session processes, but they are not tied to
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a user session.
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## Communication
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In the same way that web browsers expose APIs for scripts running in the
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browser to modify the document, play sounds and video, and draw, Tilde Friends
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exposes APIs for scripts running on a Tilde Friends server to interact with a
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visitor's web browser, read and write files on the server, and otherwise
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interact with the world.
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There are several distinct classes of APIs.
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First, there are low-level functions exposed from C++ to JavaScript. Most of
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these are only available to the core process. These typically only go through
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a basic JavaScript to C++ transition and are relatively fast and immediate.
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// Displays some text to the server's console.
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print("Hello, world!");
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There is a mechanism for communicating between processes. Functions can be
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exported and called across process boundaries. When this is done, any
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arguments are serialized to a network protocol, deserialized by the other
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process, the function called, and finally any return value is passed back in
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the same way. Any functions referenced by the arguments or return value are
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also exported and can be subsequently called across process boundaries.
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Functions called across process boundaries are always asynchronous, returning a
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Promise. Care must be taken for security reasons to not pass dangerous
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functions ("deleteAllMydata()") to untrusted processes, and it is best for
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performance reasons to minimize the data size transferred between processes.
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// Send an "add" function to any other running processes. When called, it
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// will run in this process.
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core.broadcast({add: function(x, y) { return x + y; }});
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// Receive the above message and call the function.
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core.register("onMessage", function(sender, message) {
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message.add(3, 4).then(x => terminal.print(x.toString()));
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});
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Finally, there is a core web interface that runs on the client's browser that
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extends access to a running Tilde Friends script.
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// Displays a message in the client's browser.
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terminal.print("Hello, world!");
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## API Documentation
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The Tilde Friends API is very much evolving.
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All currently registered methods can be explored in the
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[documentation](https://www.tildefriends.net/~cory/documentation) app.
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All browser-facing methods are implemented in [client.js](core/client.js).
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Most process-related methods are implemented in [core.js](core/core.js).
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Higher-level behaviors are often implemented within library-style apps
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themselves and are beyond the scope of this document.
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### Terminal
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All interaction with a human user is through a terminal-like interface. Though
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it is somewhat limiting, it makes simple things easy, and it is possible to
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construct complicated interfaces by creating and interacting with an iframe.
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#### terminal.print(arguments...)
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Print to the terminal. Arguments and lists are recursively expanded. Numerous
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special values are supported as implemented in client.cs.
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// Create a link.
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terminal.print({href: "http://www.tildefriends.net/", value: "Tilde Friends!"});
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// Create an iframe.
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terminal.print({iframe: "<b>Hello, world!</b>", width: 640, height: 480});
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// Use style.
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terminal.print({style: "color: #f00", value: "Hello, world!"});
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// Create a link that when clicked will act as if the user typed a command.
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terminal.print({command: "exit", value: "Get out of here."});
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#### terminal.clear()
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Clears the terminal output.
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#### terminal.readLine()
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Read a line of input from the user.
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#### terminal.setEcho(echo)
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Controls whether the terminal will automatically echo user input. Defaults to true.
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#### terminal.setPrompt(prompt)
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Sets the terminal prompt. The default is ">".
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#### terminal.setTitle(title)
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Sets the browser window/tab title.
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#### terminal.split(terminalList)
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Reconfigures the terminal layout, potentially into multiple split panes.
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```javascript
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terminal.split(
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[{
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type: "horizontal",
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children: [
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{name: "left", basis: "2in", grow: 0, shrink: 0},
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{name: "middle", grow: 1},
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{name: "right", basis: "2in", grow: 0, shrink: 0},
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],
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}]
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);
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```
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#### terminal.select(name)
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Directs subsequent output to the named terminal.
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#### terminal.postMessageToIframe(iframeName, message)
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Sends a message to the iframe that was created with the given name, using the
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browser's window.postMessage.
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### Database
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Tilde Friends uses lmdb as a basic key value store. Keys and values are all
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expected to be of type String. Each application gets its own isolated
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database.
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#### database.get(key)
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Retrieve the database value associated with the given key.
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#### database.set(key, value)
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Sets the database value for the given key, overwriting any existing value.
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#### database.remove(key)
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Remove the database entry for the given key.
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#### database.getAlll()
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Retrieve a list of all key names.
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### Network
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Network access is generally not extended to untrusted users.
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It is necessary to grant network permissions to an app owner through the
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administration app.
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Apps that require network access must declare it like this:
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//! { "permissions": ["network"] }
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#### network.newConnection()
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Creates a Connection object.
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#### connection.connect(host, port)
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Opens a TCP connection to host:port.
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#### connection.read(readCallback)
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Begins reading and calls readCallback(data) for all data received.
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#### connection.write(data)
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Writes data to the connection.
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#### connection.close()
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Closes the connection.
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