tildefriends/deps/libuv/test/test-tcp-close-accept.c

199 lines
6.3 KiB
C

/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/* this test is Unix only */
#ifndef _WIN32
#include "uv.h"
#include "task.h"
#include <stdio.h>
#include <string.h>
static struct sockaddr_in addr;
static uv_tcp_t tcp_server;
static uv_tcp_t tcp_outgoing[2];
static uv_tcp_t tcp_incoming[ARRAY_SIZE(tcp_outgoing)];
static uv_connect_t connect_reqs[ARRAY_SIZE(tcp_outgoing)];
static uv_tcp_t tcp_check;
static uv_connect_t tcp_check_req;
static uv_write_t write_reqs[ARRAY_SIZE(tcp_outgoing)];
static unsigned int got_connections;
static unsigned int close_cb_called;
static unsigned int write_cb_called;
static unsigned int read_cb_called;
static unsigned int pending_incoming;
static void close_cb(uv_handle_t* handle) {
close_cb_called++;
}
static void write_cb(uv_write_t* req, int status) {
ASSERT(status == 0);
write_cb_called++;
}
static void connect_cb(uv_connect_t* req, int status) {
unsigned int i;
uv_buf_t buf;
uv_stream_t* outgoing;
if (req == &tcp_check_req) {
ASSERT(status != 0);
/*
* Time to finish the test: close both the check and pending incoming
* connections
*/
uv_close((uv_handle_t*) &tcp_incoming[pending_incoming], close_cb);
uv_close((uv_handle_t*) &tcp_check, close_cb);
return;
}
ASSERT(status == 0);
ASSERT(connect_reqs <= req);
ASSERT(req <= connect_reqs + ARRAY_SIZE(connect_reqs));
i = req - connect_reqs;
buf = uv_buf_init("x", 1);
outgoing = (uv_stream_t*) &tcp_outgoing[i];
ASSERT(0 == uv_write(&write_reqs[i], outgoing, &buf, 1, write_cb));
}
static void alloc_cb(uv_handle_t* handle, size_t size, uv_buf_t* buf) {
static char slab[1];
buf->base = slab;
buf->len = sizeof(slab);
}
static void read_cb(uv_stream_t* stream, ssize_t nread, const uv_buf_t* buf) {
uv_loop_t* loop;
unsigned int i;
pending_incoming = (uv_tcp_t*) stream - &tcp_incoming[0];
ASSERT(pending_incoming < got_connections);
ASSERT(0 == uv_read_stop(stream));
ASSERT(1 == nread);
loop = stream->loop;
read_cb_called++;
/* Close all active incomings, except current one */
for (i = 0; i < got_connections; i++) {
if (i != pending_incoming)
uv_close((uv_handle_t*) &tcp_incoming[i], close_cb);
}
/* Close server, so no one will connect to it */
uv_close((uv_handle_t*) &tcp_server, close_cb);
/* Create new fd that should be one of the closed incomings */
ASSERT(0 == uv_tcp_init(loop, &tcp_check));
ASSERT(0 == uv_tcp_connect(&tcp_check_req,
&tcp_check,
(const struct sockaddr*) &addr,
connect_cb));
ASSERT(0 == uv_read_start((uv_stream_t*) &tcp_check, alloc_cb, read_cb));
}
static void connection_cb(uv_stream_t* server, int status) {
unsigned int i;
uv_tcp_t* incoming;
ASSERT(server == (uv_stream_t*) &tcp_server);
/* Ignore tcp_check connection */
if (got_connections == ARRAY_SIZE(tcp_incoming))
return;
/* Accept everyone */
incoming = &tcp_incoming[got_connections++];
ASSERT(0 == uv_tcp_init(server->loop, incoming));
ASSERT(0 == uv_accept(server, (uv_stream_t*) incoming));
if (got_connections != ARRAY_SIZE(tcp_incoming))
return;
/* Once all clients are accepted - start reading */
for (i = 0; i < ARRAY_SIZE(tcp_incoming); i++) {
incoming = &tcp_incoming[i];
ASSERT(0 == uv_read_start((uv_stream_t*) incoming, alloc_cb, read_cb));
}
}
TEST_IMPL(tcp_close_accept) {
unsigned int i;
uv_loop_t* loop;
uv_tcp_t* client;
/*
* A little explanation of what goes on below:
*
* We'll create server and connect to it using two clients, each writing one
* byte once connected.
*
* When all clients will be accepted by server - we'll start reading from them
* and, on first client's first byte, will close second client and server.
* After that, we'll immediately initiate new connection to server using
* tcp_check handle (thus, reusing fd from second client).
*
* In this situation uv__io_poll()'s event list should still contain read
* event for second client, and, if not cleaned up properly, `tcp_check` will
* receive stale event of second incoming and invoke `connect_cb` with zero
* status.
*/
loop = uv_default_loop();
ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
ASSERT(0 == uv_tcp_init(loop, &tcp_server));
ASSERT(0 == uv_tcp_bind(&tcp_server, (const struct sockaddr*) &addr, 0));
ASSERT(0 == uv_listen((uv_stream_t*) &tcp_server,
ARRAY_SIZE(tcp_outgoing),
connection_cb));
for (i = 0; i < ARRAY_SIZE(tcp_outgoing); i++) {
client = tcp_outgoing + i;
ASSERT(0 == uv_tcp_init(loop, client));
ASSERT(0 == uv_tcp_connect(&connect_reqs[i],
client,
(const struct sockaddr*) &addr,
connect_cb));
}
uv_run(loop, UV_RUN_DEFAULT);
ASSERT(ARRAY_SIZE(tcp_outgoing) == got_connections);
ASSERT((ARRAY_SIZE(tcp_outgoing) + 2) == close_cb_called);
ASSERT(ARRAY_SIZE(tcp_outgoing) == write_cb_called);
ASSERT(1 == read_cb_called);
MAKE_VALGRIND_HAPPY();
return 0;
}
#else
typedef int file_has_no_tests; /* ISO C forbids an empty translation unit. */
#endif /* !_WIN32 */