tildefriends/deps/libuv/src/win/async.c
2022-03-07 21:34:07 +00:00

99 lines
2.8 KiB
C

/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include "uv.h"
#include "internal.h"
#include "atomicops-inl.h"
#include "handle-inl.h"
#include "req-inl.h"
void uv__async_endgame(uv_loop_t* loop, uv_async_t* handle) {
if (handle->flags & UV_HANDLE_CLOSING &&
!handle->async_sent) {
assert(!(handle->flags & UV_HANDLE_CLOSED));
uv__handle_close(handle);
}
}
int uv_async_init(uv_loop_t* loop, uv_async_t* handle, uv_async_cb async_cb) {
uv_req_t* req;
uv__handle_init(loop, (uv_handle_t*) handle, UV_ASYNC);
handle->async_sent = 0;
handle->async_cb = async_cb;
req = &handle->async_req;
UV_REQ_INIT(req, UV_WAKEUP);
req->data = handle;
uv__handle_start(handle);
return 0;
}
void uv__async_close(uv_loop_t* loop, uv_async_t* handle) {
if (!((uv_async_t*)handle)->async_sent) {
uv__want_endgame(loop, (uv_handle_t*) handle);
}
uv__handle_closing(handle);
}
int uv_async_send(uv_async_t* handle) {
uv_loop_t* loop = handle->loop;
if (handle->type != UV_ASYNC) {
/* Can't set errno because that's not thread-safe. */
return -1;
}
/* The user should make sure never to call uv_async_send to a closing or
* closed handle. */
assert(!(handle->flags & UV_HANDLE_CLOSING));
if (!uv__atomic_exchange_set(&handle->async_sent)) {
POST_COMPLETION_FOR_REQ(loop, &handle->async_req);
}
return 0;
}
void uv__process_async_wakeup_req(uv_loop_t* loop, uv_async_t* handle,
uv_req_t* req) {
assert(handle->type == UV_ASYNC);
assert(req->type == UV_WAKEUP);
handle->async_sent = 0;
if (handle->flags & UV_HANDLE_CLOSING) {
uv__want_endgame(loop, (uv_handle_t*)handle);
} else if (handle->async_cb != NULL) {
handle->async_cb(handle);
}
}