tildefriends/deps/libuv/test/test-udp-bind.c

94 lines
2.5 KiB
C

/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "uv.h"
#include "task.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
TEST_IMPL(udp_bind) {
struct sockaddr_in addr;
uv_loop_t* loop;
uv_udp_t h1, h2;
int r;
ASSERT(0 == uv_ip4_addr("0.0.0.0", TEST_PORT, &addr));
loop = uv_default_loop();
r = uv_udp_init(loop, &h1);
ASSERT(r == 0);
r = uv_udp_init(loop, &h2);
ASSERT(r == 0);
r = uv_udp_bind(&h1, (const struct sockaddr*) &addr, 0);
ASSERT(r == 0);
r = uv_udp_bind(&h2, (const struct sockaddr*) &addr, 0);
ASSERT(r == UV_EADDRINUSE);
uv_close((uv_handle_t*) &h1, NULL);
uv_close((uv_handle_t*) &h2, NULL);
r = uv_run(loop, UV_RUN_DEFAULT);
ASSERT(r == 0);
MAKE_VALGRIND_HAPPY(loop);
return 0;
}
TEST_IMPL(udp_bind_reuseaddr) {
struct sockaddr_in addr;
uv_loop_t* loop;
uv_udp_t h1, h2;
int r;
ASSERT(0 == uv_ip4_addr("0.0.0.0", TEST_PORT, &addr));
loop = uv_default_loop();
r = uv_udp_init(loop, &h1);
ASSERT(r == 0);
r = uv_udp_init(loop, &h2);
ASSERT(r == 0);
r = uv_udp_bind(&h1, (const struct sockaddr*) &addr, UV_UDP_REUSEADDR);
ASSERT(r == 0);
r = uv_udp_bind(&h2, (const struct sockaddr*) &addr, UV_UDP_REUSEADDR);
ASSERT(r == 0);
uv_close((uv_handle_t*) &h1, NULL);
uv_close((uv_handle_t*) &h2, NULL);
r = uv_run(loop, UV_RUN_DEFAULT);
ASSERT(r == 0);
MAKE_VALGRIND_HAPPY(loop);
return 0;
}