/* Copyright libuv project contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include #include #include "task.h" #include "uv.h" static uv_tcp_t server; static uv_tcp_t client; static uv_tcp_t incoming; static int connect_cb_called; static int close_cb_called; static int connection_cb_called; static int write_cb_called; static uv_write_t small_write; static uv_write_t big_write; /* 10 MB, which is large than the send buffer size and the recv buffer */ static char data[1024 * 1024 * 10]; static void close_cb(uv_handle_t* handle) { close_cb_called++; } static void write_cb(uv_write_t* w, int status) { /* the small write should finish immediately after the big write */ ASSERT_OK(uv_stream_get_write_queue_size((uv_stream_t*) &client)); write_cb_called++; if (write_cb_called == 2) { /* we are done */ uv_close((uv_handle_t*) &client, close_cb); uv_close((uv_handle_t*) &incoming, close_cb); uv_close((uv_handle_t*) &server, close_cb); } } static void connect_cb(uv_connect_t* _, int status) { int r; uv_buf_t buf; size_t write_queue_size0, write_queue_size1; ASSERT_OK(status); connect_cb_called++; /* fire a big write */ buf = uv_buf_init(data, sizeof(data)); r = uv_write(&small_write, (uv_stream_t*) &client, &buf, 1, write_cb); ASSERT_OK(r); /* check that the write process gets stuck */ write_queue_size0 = uv_stream_get_write_queue_size((uv_stream_t*) &client); ASSERT_GT(write_queue_size0, 0); /* fire a small write, which should be queued */ buf = uv_buf_init("A", 1); r = uv_write(&big_write, (uv_stream_t*) &client, &buf, 1, write_cb); ASSERT_OK(r); write_queue_size1 = uv_stream_get_write_queue_size((uv_stream_t*) &client); ASSERT_EQ(write_queue_size1, write_queue_size0 + 1); } static void alloc_cb(uv_handle_t* handle, size_t size, uv_buf_t* buf) { static char base[1024]; buf->base = base; buf->len = sizeof(base); } static void read_cb(uv_stream_t* tcp, ssize_t nread, const uv_buf_t* buf) {} static void connection_cb(uv_stream_t* tcp, int status) { ASSERT_OK(status); connection_cb_called++; ASSERT_OK(uv_tcp_init(tcp->loop, &incoming)); ASSERT_OK(uv_accept(tcp, (uv_stream_t*) &incoming)); ASSERT_OK(uv_read_start((uv_stream_t*) &incoming, alloc_cb, read_cb)); } static void start_server(void) { struct sockaddr_in addr; ASSERT_OK(uv_ip4_addr("0.0.0.0", TEST_PORT, &addr)); ASSERT_OK(uv_tcp_init(uv_default_loop(), &server)); ASSERT_OK(uv_tcp_bind(&server, (struct sockaddr*) &addr, 0)); ASSERT_OK(uv_listen((uv_stream_t*) &server, 128, connection_cb)); } TEST_IMPL(tcp_write_in_a_row) { #if defined(_WIN32) RETURN_SKIP("tcp_write_in_a_row does not work on Windows"); #elif defined(__PASE__) RETURN_SKIP("tcp_write_in_a_row does not work on IBM i PASE"); #else uv_connect_t connect_req; struct sockaddr_in addr; start_server(); ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr)); ASSERT_OK(uv_tcp_init(uv_default_loop(), &client)); ASSERT_OK(uv_tcp_connect(&connect_req, &client, (struct sockaddr*) &addr, connect_cb)); ASSERT_OK(uv_run(uv_default_loop(), UV_RUN_DEFAULT)); ASSERT_EQ(1, connect_cb_called); ASSERT_EQ(3, close_cb_called); ASSERT_EQ(1, connection_cb_called); ASSERT_EQ(2, write_cb_called); MAKE_VALGRIND_HAPPY(uv_default_loop()); return 0; #endif }