tildefriends/deps/libuv/src/win/udp.c

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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include <stdlib.h>
#include "uv.h"
#include "internal.h"
#include "handle-inl.h"
#include "stream-inl.h"
#include "req-inl.h"
/*
* Threshold of active udp streams for which to preallocate udp read buffers.
*/
const unsigned int uv_active_udp_streams_threshold = 0;
/* A zero-size buffer for use by uv_udp_read */
static char uv_zero_[] = "";
int uv_udp_getpeername(const uv_udp_t* handle,
struct sockaddr* name,
int* namelen) {
return uv__getsockpeername((const uv_handle_t*) handle,
getpeername,
name,
namelen,
0);
}
int uv_udp_getsockname(const uv_udp_t* handle,
struct sockaddr* name,
int* namelen) {
return uv__getsockpeername((const uv_handle_t*) handle,
getsockname,
name,
namelen,
0);
}
static int uv_udp_set_socket(uv_loop_t* loop, uv_udp_t* handle, SOCKET socket,
int family) {
DWORD yes = 1;
WSAPROTOCOL_INFOW info;
int opt_len;
if (handle->socket != INVALID_SOCKET)
return UV_EBUSY;
/* Set the socket to nonblocking mode */
if (ioctlsocket(socket, FIONBIO, &yes) == SOCKET_ERROR) {
return WSAGetLastError();
}
/* Make the socket non-inheritable */
if (!SetHandleInformation((HANDLE)socket, HANDLE_FLAG_INHERIT, 0)) {
return GetLastError();
}
/* Associate it with the I/O completion port. Use uv_handle_t pointer as
* completion key. */
if (CreateIoCompletionPort((HANDLE)socket,
loop->iocp,
(ULONG_PTR)socket,
0) == NULL) {
return GetLastError();
}
/* All known Windows that support SetFileCompletionNotificationModes have a
* bug that makes it impossible to use this function in conjunction with
* datagram sockets. We can work around that but only if the user is using
* the default UDP driver (AFD) and has no other. LSPs stacked on top. Here
* we check whether that is the case. */
opt_len = (int) sizeof info;
if (getsockopt(
socket, SOL_SOCKET, SO_PROTOCOL_INFOW, (char*) &info, &opt_len) ==
SOCKET_ERROR) {
return GetLastError();
}
if (info.ProtocolChain.ChainLen == 1) {
if (SetFileCompletionNotificationModes(
(HANDLE) socket,
FILE_SKIP_SET_EVENT_ON_HANDLE |
FILE_SKIP_COMPLETION_PORT_ON_SUCCESS)) {
handle->flags |= UV_HANDLE_SYNC_BYPASS_IOCP;
handle->func_wsarecv = uv_wsarecv_workaround;
handle->func_wsarecvfrom = uv_wsarecvfrom_workaround;
} else if (GetLastError() != ERROR_INVALID_FUNCTION) {
return GetLastError();
}
}
handle->socket = socket;
if (family == AF_INET6) {
handle->flags |= UV_HANDLE_IPV6;
} else {
assert(!(handle->flags & UV_HANDLE_IPV6));
}
return 0;
}
int uv__udp_init_ex(uv_loop_t* loop,
uv_udp_t* handle,
unsigned flags,
int domain) {
uv__handle_init(loop, (uv_handle_t*) handle, UV_UDP);
handle->socket = INVALID_SOCKET;
handle->reqs_pending = 0;
handle->activecnt = 0;
handle->func_wsarecv = WSARecv;
handle->func_wsarecvfrom = WSARecvFrom;
handle->send_queue_size = 0;
handle->send_queue_count = 0;
UV_REQ_INIT(&handle->recv_req, UV_UDP_RECV);
handle->recv_req.data = handle;
/* If anything fails beyond this point we need to remove the handle from
* the handle queue, since it was added by uv__handle_init.
*/
if (domain != AF_UNSPEC) {
SOCKET sock;
DWORD err;
sock = socket(domain, SOCK_DGRAM, 0);
if (sock == INVALID_SOCKET) {
err = WSAGetLastError();
QUEUE_REMOVE(&handle->handle_queue);
return uv_translate_sys_error(err);
}
err = uv_udp_set_socket(handle->loop, handle, sock, domain);
if (err) {
closesocket(sock);
QUEUE_REMOVE(&handle->handle_queue);
return uv_translate_sys_error(err);
}
}
return 0;
}
void uv_udp_close(uv_loop_t* loop, uv_udp_t* handle) {
uv_udp_recv_stop(handle);
closesocket(handle->socket);
handle->socket = INVALID_SOCKET;
uv__handle_closing(handle);
if (handle->reqs_pending == 0) {
uv_want_endgame(loop, (uv_handle_t*) handle);
}
}
void uv_udp_endgame(uv_loop_t* loop, uv_udp_t* handle) {
if (handle->flags & UV_HANDLE_CLOSING &&
handle->reqs_pending == 0) {
assert(!(handle->flags & UV_HANDLE_CLOSED));
uv__handle_close(handle);
}
}
int uv_udp_using_recvmmsg(const uv_udp_t* handle) {
return 0;
}
static int uv_udp_maybe_bind(uv_udp_t* handle,
const struct sockaddr* addr,
unsigned int addrlen,
unsigned int flags) {
int r;
int err;
DWORD no = 0;
if (handle->flags & UV_HANDLE_BOUND)
return 0;
if ((flags & UV_UDP_IPV6ONLY) && addr->sa_family != AF_INET6) {
/* UV_UDP_IPV6ONLY is supported only for IPV6 sockets */
return ERROR_INVALID_PARAMETER;
}
if (handle->socket == INVALID_SOCKET) {
SOCKET sock = socket(addr->sa_family, SOCK_DGRAM, 0);
if (sock == INVALID_SOCKET) {
return WSAGetLastError();
}
err = uv_udp_set_socket(handle->loop, handle, sock, addr->sa_family);
if (err) {
closesocket(sock);
return err;
}
}
if (flags & UV_UDP_REUSEADDR) {
DWORD yes = 1;
/* Set SO_REUSEADDR on the socket. */
if (setsockopt(handle->socket,
SOL_SOCKET,
SO_REUSEADDR,
(char*) &yes,
sizeof yes) == SOCKET_ERROR) {
err = WSAGetLastError();
return err;
}
}
if (addr->sa_family == AF_INET6)
handle->flags |= UV_HANDLE_IPV6;
if (addr->sa_family == AF_INET6 && !(flags & UV_UDP_IPV6ONLY)) {
/* On windows IPV6ONLY is on by default. If the user doesn't specify it
* libuv turns it off. */
/* TODO: how to handle errors? This may fail if there is no ipv4 stack
* available, or when run on XP/2003 which have no support for dualstack
* sockets. For now we're silently ignoring the error. */
setsockopt(handle->socket,
IPPROTO_IPV6,
IPV6_V6ONLY,
(char*) &no,
sizeof no);
}
r = bind(handle->socket, addr, addrlen);
if (r == SOCKET_ERROR) {
return WSAGetLastError();
}
handle->flags |= UV_HANDLE_BOUND;
return 0;
}
static void uv_udp_queue_recv(uv_loop_t* loop, uv_udp_t* handle) {
uv_req_t* req;
uv_buf_t buf;
DWORD bytes, flags;
int result;
assert(handle->flags & UV_HANDLE_READING);
assert(!(handle->flags & UV_HANDLE_READ_PENDING));
req = &handle->recv_req;
memset(&req->u.io.overlapped, 0, sizeof(req->u.io.overlapped));
/*
* Preallocate a read buffer if the number of active streams is below
* the threshold.
*/
if (loop->active_udp_streams < uv_active_udp_streams_threshold) {
handle->flags &= ~UV_HANDLE_ZERO_READ;
handle->recv_buffer = uv_buf_init(NULL, 0);
handle->alloc_cb((uv_handle_t*) handle, 65536, &handle->recv_buffer);
if (handle->recv_buffer.base == NULL || handle->recv_buffer.len == 0) {
handle->recv_cb(handle, UV_ENOBUFS, &handle->recv_buffer, NULL, 0);
return;
}
assert(handle->recv_buffer.base != NULL);
buf = handle->recv_buffer;
memset(&handle->recv_from, 0, sizeof handle->recv_from);
handle->recv_from_len = sizeof handle->recv_from;
flags = 0;
result = handle->func_wsarecvfrom(handle->socket,
(WSABUF*) &buf,
1,
&bytes,
&flags,
(struct sockaddr*) &handle->recv_from,
&handle->recv_from_len,
&req->u.io.overlapped,
NULL);
if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
/* Process the req without IOCP. */
handle->flags |= UV_HANDLE_READ_PENDING;
req->u.io.overlapped.InternalHigh = bytes;
handle->reqs_pending++;
uv_insert_pending_req(loop, req);
} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
/* The req will be processed with IOCP. */
handle->flags |= UV_HANDLE_READ_PENDING;
handle->reqs_pending++;
} else {
/* Make this req pending reporting an error. */
SET_REQ_ERROR(req, WSAGetLastError());
uv_insert_pending_req(loop, req);
handle->reqs_pending++;
}
} else {
handle->flags |= UV_HANDLE_ZERO_READ;
buf.base = (char*) uv_zero_;
buf.len = 0;
flags = MSG_PEEK;
result = handle->func_wsarecv(handle->socket,
(WSABUF*) &buf,
1,
&bytes,
&flags,
&req->u.io.overlapped,
NULL);
if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
/* Process the req without IOCP. */
handle->flags |= UV_HANDLE_READ_PENDING;
req->u.io.overlapped.InternalHigh = bytes;
handle->reqs_pending++;
uv_insert_pending_req(loop, req);
} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
/* The req will be processed with IOCP. */
handle->flags |= UV_HANDLE_READ_PENDING;
handle->reqs_pending++;
} else {
/* Make this req pending reporting an error. */
SET_REQ_ERROR(req, WSAGetLastError());
uv_insert_pending_req(loop, req);
handle->reqs_pending++;
}
}
}
int uv__udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloc_cb,
uv_udp_recv_cb recv_cb) {
uv_loop_t* loop = handle->loop;
int err;
if (handle->flags & UV_HANDLE_READING) {
return UV_EALREADY;
}
err = uv_udp_maybe_bind(handle,
(const struct sockaddr*) &uv_addr_ip4_any_,
sizeof(uv_addr_ip4_any_),
0);
if (err)
return uv_translate_sys_error(err);
handle->flags |= UV_HANDLE_READING;
INCREASE_ACTIVE_COUNT(loop, handle);
loop->active_udp_streams++;
handle->recv_cb = recv_cb;
handle->alloc_cb = alloc_cb;
/* If reading was stopped and then started again, there could still be a recv
* request pending. */
if (!(handle->flags & UV_HANDLE_READ_PENDING))
uv_udp_queue_recv(loop, handle);
return 0;
}
int uv__udp_recv_stop(uv_udp_t* handle) {
if (handle->flags & UV_HANDLE_READING) {
handle->flags &= ~UV_HANDLE_READING;
handle->loop->active_udp_streams--;
DECREASE_ACTIVE_COUNT(loop, handle);
}
return 0;
}
static int uv__send(uv_udp_send_t* req,
uv_udp_t* handle,
const uv_buf_t bufs[],
unsigned int nbufs,
const struct sockaddr* addr,
unsigned int addrlen,
uv_udp_send_cb cb) {
uv_loop_t* loop = handle->loop;
DWORD result, bytes;
UV_REQ_INIT(req, UV_UDP_SEND);
req->handle = handle;
req->cb = cb;
memset(&req->u.io.overlapped, 0, sizeof(req->u.io.overlapped));
result = WSASendTo(handle->socket,
(WSABUF*)bufs,
nbufs,
&bytes,
0,
addr,
addrlen,
&req->u.io.overlapped,
NULL);
if (UV_SUCCEEDED_WITHOUT_IOCP(result == 0)) {
/* Request completed immediately. */
req->u.io.queued_bytes = 0;
handle->reqs_pending++;
handle->send_queue_size += req->u.io.queued_bytes;
handle->send_queue_count++;
REGISTER_HANDLE_REQ(loop, handle, req);
uv_insert_pending_req(loop, (uv_req_t*)req);
} else if (UV_SUCCEEDED_WITH_IOCP(result == 0)) {
/* Request queued by the kernel. */
req->u.io.queued_bytes = uv__count_bufs(bufs, nbufs);
handle->reqs_pending++;
handle->send_queue_size += req->u.io.queued_bytes;
handle->send_queue_count++;
REGISTER_HANDLE_REQ(loop, handle, req);
} else {
/* Send failed due to an error. */
return WSAGetLastError();
}
return 0;
}
void uv_process_udp_recv_req(uv_loop_t* loop, uv_udp_t* handle,
uv_req_t* req) {
uv_buf_t buf;
int partial;
assert(handle->type == UV_UDP);
handle->flags &= ~UV_HANDLE_READ_PENDING;
if (!REQ_SUCCESS(req)) {
DWORD err = GET_REQ_SOCK_ERROR(req);
if (err == WSAEMSGSIZE) {
/* Not a real error, it just indicates that the received packet was
* bigger than the receive buffer. */
} else if (err == WSAECONNRESET || err == WSAENETRESET) {
/* A previous sendto operation failed; ignore this error. If zero-reading
* we need to call WSARecv/WSARecvFrom _without_ the. MSG_PEEK flag to
* clear out the error queue. For nonzero reads, immediately queue a new
* receive. */
if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
goto done;
}
} else {
/* A real error occurred. Report the error to the user only if we're
* currently reading. */
if (handle->flags & UV_HANDLE_READING) {
uv_udp_recv_stop(handle);
buf = (handle->flags & UV_HANDLE_ZERO_READ) ?
uv_buf_init(NULL, 0) : handle->recv_buffer;
handle->recv_cb(handle, uv_translate_sys_error(err), &buf, NULL, 0);
}
goto done;
}
}
if (!(handle->flags & UV_HANDLE_ZERO_READ)) {
/* Successful read */
partial = !REQ_SUCCESS(req);
handle->recv_cb(handle,
req->u.io.overlapped.InternalHigh,
&handle->recv_buffer,
(const struct sockaddr*) &handle->recv_from,
partial ? UV_UDP_PARTIAL : 0);
} else if (handle->flags & UV_HANDLE_READING) {
DWORD bytes, err, flags;
struct sockaddr_storage from;
int from_len;
/* Do a nonblocking receive.
* TODO: try to read multiple datagrams at once. FIONREAD maybe? */
buf = uv_buf_init(NULL, 0);
handle->alloc_cb((uv_handle_t*) handle, 65536, &buf);
if (buf.base == NULL || buf.len == 0) {
handle->recv_cb(handle, UV_ENOBUFS, &buf, NULL, 0);
goto done;
}
assert(buf.base != NULL);
memset(&from, 0, sizeof from);
from_len = sizeof from;
flags = 0;
if (WSARecvFrom(handle->socket,
(WSABUF*)&buf,
1,
&bytes,
&flags,
(struct sockaddr*) &from,
&from_len,
NULL,
NULL) != SOCKET_ERROR) {
/* Message received */
handle->recv_cb(handle, bytes, &buf, (const struct sockaddr*) &from, 0);
} else {
err = WSAGetLastError();
if (err == WSAEMSGSIZE) {
/* Message truncated */
handle->recv_cb(handle,
bytes,
&buf,
(const struct sockaddr*) &from,
UV_UDP_PARTIAL);
} else if (err == WSAEWOULDBLOCK) {
/* Kernel buffer empty */
handle->recv_cb(handle, 0, &buf, NULL, 0);
} else if (err == WSAECONNRESET || err == WSAENETRESET) {
/* WSAECONNRESET/WSANETRESET is ignored because this just indicates
* that a previous sendto operation failed.
*/
handle->recv_cb(handle, 0, &buf, NULL, 0);
} else {
/* Any other error that we want to report back to the user. */
uv_udp_recv_stop(handle);
handle->recv_cb(handle, uv_translate_sys_error(err), &buf, NULL, 0);
}
}
}
done:
/* Post another read if still reading and not closing. */
if ((handle->flags & UV_HANDLE_READING) &&
!(handle->flags & UV_HANDLE_READ_PENDING)) {
uv_udp_queue_recv(loop, handle);
}
DECREASE_PENDING_REQ_COUNT(handle);
}
void uv_process_udp_send_req(uv_loop_t* loop, uv_udp_t* handle,
uv_udp_send_t* req) {
int err;
assert(handle->type == UV_UDP);
assert(handle->send_queue_size >= req->u.io.queued_bytes);
assert(handle->send_queue_count >= 1);
handle->send_queue_size -= req->u.io.queued_bytes;
handle->send_queue_count--;
UNREGISTER_HANDLE_REQ(loop, handle, req);
if (req->cb) {
err = 0;
if (!REQ_SUCCESS(req)) {
err = GET_REQ_SOCK_ERROR(req);
}
req->cb(req, uv_translate_sys_error(err));
}
DECREASE_PENDING_REQ_COUNT(handle);
}
static int uv__udp_set_membership4(uv_udp_t* handle,
const struct sockaddr_in* multicast_addr,
const char* interface_addr,
uv_membership membership) {
int err;
int optname;
struct ip_mreq mreq;
if (handle->flags & UV_HANDLE_IPV6)
return UV_EINVAL;
/* If the socket is unbound, bind to inaddr_any. */
err = uv_udp_maybe_bind(handle,
(const struct sockaddr*) &uv_addr_ip4_any_,
sizeof(uv_addr_ip4_any_),
UV_UDP_REUSEADDR);
if (err)
return uv_translate_sys_error(err);
memset(&mreq, 0, sizeof mreq);
if (interface_addr) {
err = uv_inet_pton(AF_INET, interface_addr, &mreq.imr_interface.s_addr);
if (err)
return err;
} else {
mreq.imr_interface.s_addr = htonl(INADDR_ANY);
}
mreq.imr_multiaddr.s_addr = multicast_addr->sin_addr.s_addr;
switch (membership) {
case UV_JOIN_GROUP:
optname = IP_ADD_MEMBERSHIP;
break;
case UV_LEAVE_GROUP:
optname = IP_DROP_MEMBERSHIP;
break;
default:
return UV_EINVAL;
}
if (setsockopt(handle->socket,
IPPROTO_IP,
optname,
(char*) &mreq,
sizeof mreq) == SOCKET_ERROR) {
return uv_translate_sys_error(WSAGetLastError());
}
return 0;
}
int uv__udp_set_membership6(uv_udp_t* handle,
const struct sockaddr_in6* multicast_addr,
const char* interface_addr,
uv_membership membership) {
int optname;
int err;
struct ipv6_mreq mreq;
struct sockaddr_in6 addr6;
if ((handle->flags & UV_HANDLE_BOUND) && !(handle->flags & UV_HANDLE_IPV6))
return UV_EINVAL;
err = uv_udp_maybe_bind(handle,
(const struct sockaddr*) &uv_addr_ip6_any_,
sizeof(uv_addr_ip6_any_),
UV_UDP_REUSEADDR);
if (err)
return uv_translate_sys_error(err);
memset(&mreq, 0, sizeof(mreq));
if (interface_addr) {
if (uv_ip6_addr(interface_addr, 0, &addr6))
return UV_EINVAL;
mreq.ipv6mr_interface = addr6.sin6_scope_id;
} else {
mreq.ipv6mr_interface = 0;
}
mreq.ipv6mr_multiaddr = multicast_addr->sin6_addr;
switch (membership) {
case UV_JOIN_GROUP:
optname = IPV6_ADD_MEMBERSHIP;
break;
case UV_LEAVE_GROUP:
optname = IPV6_DROP_MEMBERSHIP;
break;
default:
return UV_EINVAL;
}
if (setsockopt(handle->socket,
IPPROTO_IPV6,
optname,
(char*) &mreq,
sizeof mreq) == SOCKET_ERROR) {
return uv_translate_sys_error(WSAGetLastError());
}
return 0;
}
static int uv__udp_set_source_membership4(uv_udp_t* handle,
const struct sockaddr_in* multicast_addr,
const char* interface_addr,
const struct sockaddr_in* source_addr,
uv_membership membership) {
struct ip_mreq_source mreq;
int optname;
int err;
if (handle->flags & UV_HANDLE_IPV6)
return UV_EINVAL;
/* If the socket is unbound, bind to inaddr_any. */
err = uv_udp_maybe_bind(handle,
(const struct sockaddr*) &uv_addr_ip4_any_,
sizeof(uv_addr_ip4_any_),
UV_UDP_REUSEADDR);
if (err)
return uv_translate_sys_error(err);
memset(&mreq, 0, sizeof(mreq));
if (interface_addr != NULL) {
err = uv_inet_pton(AF_INET, interface_addr, &mreq.imr_interface.s_addr);
if (err)
return err;
} else {
mreq.imr_interface.s_addr = htonl(INADDR_ANY);
}
mreq.imr_multiaddr.s_addr = multicast_addr->sin_addr.s_addr;
mreq.imr_sourceaddr.s_addr = source_addr->sin_addr.s_addr;
if (membership == UV_JOIN_GROUP)
optname = IP_ADD_SOURCE_MEMBERSHIP;
else if (membership == UV_LEAVE_GROUP)
optname = IP_DROP_SOURCE_MEMBERSHIP;
else
return UV_EINVAL;
if (setsockopt(handle->socket,
IPPROTO_IP,
optname,
(char*) &mreq,
sizeof(mreq)) == SOCKET_ERROR) {
return uv_translate_sys_error(WSAGetLastError());
}
return 0;
}
int uv__udp_set_source_membership6(uv_udp_t* handle,
const struct sockaddr_in6* multicast_addr,
const char* interface_addr,
const struct sockaddr_in6* source_addr,
uv_membership membership) {
struct group_source_req mreq;
struct sockaddr_in6 addr6;
int optname;
int err;
STATIC_ASSERT(sizeof(mreq.gsr_group) >= sizeof(*multicast_addr));
STATIC_ASSERT(sizeof(mreq.gsr_source) >= sizeof(*source_addr));
if ((handle->flags & UV_HANDLE_BOUND) && !(handle->flags & UV_HANDLE_IPV6))
return UV_EINVAL;
err = uv_udp_maybe_bind(handle,
(const struct sockaddr*) &uv_addr_ip6_any_,
sizeof(uv_addr_ip6_any_),
UV_UDP_REUSEADDR);
if (err)
return uv_translate_sys_error(err);
memset(&mreq, 0, sizeof(mreq));
if (interface_addr != NULL) {
err = uv_ip6_addr(interface_addr, 0, &addr6);
if (err)
return err;
mreq.gsr_interface = addr6.sin6_scope_id;
} else {
mreq.gsr_interface = 0;
}
memcpy(&mreq.gsr_group, multicast_addr, sizeof(*multicast_addr));
memcpy(&mreq.gsr_source, source_addr, sizeof(*source_addr));
if (membership == UV_JOIN_GROUP)
optname = MCAST_JOIN_SOURCE_GROUP;
else if (membership == UV_LEAVE_GROUP)
optname = MCAST_LEAVE_SOURCE_GROUP;
else
return UV_EINVAL;
if (setsockopt(handle->socket,
IPPROTO_IPV6,
optname,
(char*) &mreq,
sizeof(mreq)) == SOCKET_ERROR) {
return uv_translate_sys_error(WSAGetLastError());
}
return 0;
}
int uv_udp_set_membership(uv_udp_t* handle,
const char* multicast_addr,
const char* interface_addr,
uv_membership membership) {
struct sockaddr_in addr4;
struct sockaddr_in6 addr6;
if (uv_ip4_addr(multicast_addr, 0, &addr4) == 0)
return uv__udp_set_membership4(handle, &addr4, interface_addr, membership);
else if (uv_ip6_addr(multicast_addr, 0, &addr6) == 0)
return uv__udp_set_membership6(handle, &addr6, interface_addr, membership);
else
return UV_EINVAL;
}
int uv_udp_set_source_membership(uv_udp_t* handle,
const char* multicast_addr,
const char* interface_addr,
const char* source_addr,
uv_membership membership) {
int err;
struct sockaddr_storage mcast_addr;
struct sockaddr_in* mcast_addr4;
struct sockaddr_in6* mcast_addr6;
struct sockaddr_storage src_addr;
struct sockaddr_in* src_addr4;
struct sockaddr_in6* src_addr6;
mcast_addr4 = (struct sockaddr_in*)&mcast_addr;
mcast_addr6 = (struct sockaddr_in6*)&mcast_addr;
src_addr4 = (struct sockaddr_in*)&src_addr;
src_addr6 = (struct sockaddr_in6*)&src_addr;
err = uv_ip4_addr(multicast_addr, 0, mcast_addr4);
if (err) {
err = uv_ip6_addr(multicast_addr, 0, mcast_addr6);
if (err)
return err;
err = uv_ip6_addr(source_addr, 0, src_addr6);
if (err)
return err;
return uv__udp_set_source_membership6(handle,
mcast_addr6,
interface_addr,
src_addr6,
membership);
}
err = uv_ip4_addr(source_addr, 0, src_addr4);
if (err)
return err;
return uv__udp_set_source_membership4(handle,
mcast_addr4,
interface_addr,
src_addr4,
membership);
}
int uv_udp_set_multicast_interface(uv_udp_t* handle, const char* interface_addr) {
struct sockaddr_storage addr_st;
struct sockaddr_in* addr4;
struct sockaddr_in6* addr6;
addr4 = (struct sockaddr_in*) &addr_st;
addr6 = (struct sockaddr_in6*) &addr_st;
if (!interface_addr) {
memset(&addr_st, 0, sizeof addr_st);
if (handle->flags & UV_HANDLE_IPV6) {
addr_st.ss_family = AF_INET6;
addr6->sin6_scope_id = 0;
} else {
addr_st.ss_family = AF_INET;
addr4->sin_addr.s_addr = htonl(INADDR_ANY);
}
} else if (uv_ip4_addr(interface_addr, 0, addr4) == 0) {
/* nothing, address was parsed */
} else if (uv_ip6_addr(interface_addr, 0, addr6) == 0) {
/* nothing, address was parsed */
} else {
return UV_EINVAL;
}
if (handle->socket == INVALID_SOCKET)
return UV_EBADF;
if (addr_st.ss_family == AF_INET) {
if (setsockopt(handle->socket,
IPPROTO_IP,
IP_MULTICAST_IF,
(char*) &addr4->sin_addr,
sizeof(addr4->sin_addr)) == SOCKET_ERROR) {
return uv_translate_sys_error(WSAGetLastError());
}
} else if (addr_st.ss_family == AF_INET6) {
if (setsockopt(handle->socket,
IPPROTO_IPV6,
IPV6_MULTICAST_IF,
(char*) &addr6->sin6_scope_id,
sizeof(addr6->sin6_scope_id)) == SOCKET_ERROR) {
return uv_translate_sys_error(WSAGetLastError());
}
} else {
assert(0 && "unexpected address family");
abort();
}
return 0;
}
int uv_udp_set_broadcast(uv_udp_t* handle, int value) {
BOOL optval = (BOOL) value;
if (handle->socket == INVALID_SOCKET)
return UV_EBADF;
if (setsockopt(handle->socket,
SOL_SOCKET,
SO_BROADCAST,
(char*) &optval,
sizeof optval)) {
return uv_translate_sys_error(WSAGetLastError());
}
return 0;
}
int uv__udp_is_bound(uv_udp_t* handle) {
struct sockaddr_storage addr;
int addrlen;
addrlen = sizeof(addr);
if (uv_udp_getsockname(handle, (struct sockaddr*) &addr, &addrlen) != 0)
return 0;
return addrlen > 0;
}
int uv_udp_open(uv_udp_t* handle, uv_os_sock_t sock) {
WSAPROTOCOL_INFOW protocol_info;
int opt_len;
int err;
/* Detect the address family of the socket. */
opt_len = (int) sizeof protocol_info;
if (getsockopt(sock,
SOL_SOCKET,
SO_PROTOCOL_INFOW,
(char*) &protocol_info,
&opt_len) == SOCKET_ERROR) {
return uv_translate_sys_error(GetLastError());
}
err = uv_udp_set_socket(handle->loop,
handle,
sock,
protocol_info.iAddressFamily);
if (err)
return uv_translate_sys_error(err);
if (uv__udp_is_bound(handle))
handle->flags |= UV_HANDLE_BOUND;
if (uv__udp_is_connected(handle))
handle->flags |= UV_HANDLE_UDP_CONNECTED;
return 0;
}
#define SOCKOPT_SETTER(name, option4, option6, validate) \
int uv_udp_set_##name(uv_udp_t* handle, int value) { \
DWORD optval = (DWORD) value; \
\
if (!(validate(value))) { \
return UV_EINVAL; \
} \
\
if (handle->socket == INVALID_SOCKET) \
return UV_EBADF; \
\
if (!(handle->flags & UV_HANDLE_IPV6)) { \
/* Set IPv4 socket option */ \
if (setsockopt(handle->socket, \
IPPROTO_IP, \
option4, \
(char*) &optval, \
sizeof optval)) { \
return uv_translate_sys_error(WSAGetLastError()); \
} \
} else { \
/* Set IPv6 socket option */ \
if (setsockopt(handle->socket, \
IPPROTO_IPV6, \
option6, \
(char*) &optval, \
sizeof optval)) { \
return uv_translate_sys_error(WSAGetLastError()); \
} \
} \
return 0; \
}
#define VALIDATE_TTL(value) ((value) >= 1 && (value) <= 255)
#define VALIDATE_MULTICAST_TTL(value) ((value) >= -1 && (value) <= 255)
#define VALIDATE_MULTICAST_LOOP(value) (1)
SOCKOPT_SETTER(ttl,
IP_TTL,
IPV6_HOPLIMIT,
VALIDATE_TTL)
SOCKOPT_SETTER(multicast_ttl,
IP_MULTICAST_TTL,
IPV6_MULTICAST_HOPS,
VALIDATE_MULTICAST_TTL)
SOCKOPT_SETTER(multicast_loop,
IP_MULTICAST_LOOP,
IPV6_MULTICAST_LOOP,
VALIDATE_MULTICAST_LOOP)
#undef SOCKOPT_SETTER
#undef VALIDATE_TTL
#undef VALIDATE_MULTICAST_TTL
#undef VALIDATE_MULTICAST_LOOP
/* This function is an egress point, i.e. it returns libuv errors rather than
* system errors.
*/
int uv__udp_bind(uv_udp_t* handle,
const struct sockaddr* addr,
unsigned int addrlen,
unsigned int flags) {
int err;
err = uv_udp_maybe_bind(handle, addr, addrlen, flags);
if (err)
return uv_translate_sys_error(err);
return 0;
}
int uv__udp_connect(uv_udp_t* handle,
const struct sockaddr* addr,
unsigned int addrlen) {
const struct sockaddr* bind_addr;
int err;
if (!(handle->flags & UV_HANDLE_BOUND)) {
if (addrlen == sizeof(uv_addr_ip4_any_))
bind_addr = (const struct sockaddr*) &uv_addr_ip4_any_;
else if (addrlen == sizeof(uv_addr_ip6_any_))
bind_addr = (const struct sockaddr*) &uv_addr_ip6_any_;
else
return UV_EINVAL;
err = uv_udp_maybe_bind(handle, bind_addr, addrlen, 0);
if (err)
return uv_translate_sys_error(err);
}
err = connect(handle->socket, addr, addrlen);
if (err)
return uv_translate_sys_error(WSAGetLastError());
handle->flags |= UV_HANDLE_UDP_CONNECTED;
return 0;
}
int uv__udp_disconnect(uv_udp_t* handle) {
int err;
struct sockaddr addr;
memset(&addr, 0, sizeof(addr));
err = connect(handle->socket, &addr, sizeof(addr));
if (err)
return uv_translate_sys_error(WSAGetLastError());
handle->flags &= ~UV_HANDLE_UDP_CONNECTED;
return 0;
}
/* This function is an egress point, i.e. it returns libuv errors rather than
* system errors.
*/
int uv__udp_send(uv_udp_send_t* req,
uv_udp_t* handle,
const uv_buf_t bufs[],
unsigned int nbufs,
const struct sockaddr* addr,
unsigned int addrlen,
uv_udp_send_cb send_cb) {
const struct sockaddr* bind_addr;
int err;
if (!(handle->flags & UV_HANDLE_BOUND)) {
if (addrlen == sizeof(uv_addr_ip4_any_))
bind_addr = (const struct sockaddr*) &uv_addr_ip4_any_;
else if (addrlen == sizeof(uv_addr_ip6_any_))
bind_addr = (const struct sockaddr*) &uv_addr_ip6_any_;
else
return UV_EINVAL;
err = uv_udp_maybe_bind(handle, bind_addr, addrlen, 0);
if (err)
return uv_translate_sys_error(err);
}
err = uv__send(req, handle, bufs, nbufs, addr, addrlen, send_cb);
if (err)
return uv_translate_sys_error(err);
return 0;
}
int uv__udp_try_send(uv_udp_t* handle,
const uv_buf_t bufs[],
unsigned int nbufs,
const struct sockaddr* addr,
unsigned int addrlen) {
DWORD bytes;
const struct sockaddr* bind_addr;
struct sockaddr_storage converted;
int err;
assert(nbufs > 0);
if (addr != NULL) {
err = uv__convert_to_localhost_if_unspecified(addr, &converted);
if (err)
return err;
}
/* Already sending a message.*/
if (handle->send_queue_count != 0)
return UV_EAGAIN;
if (!(handle->flags & UV_HANDLE_BOUND)) {
if (addrlen == sizeof(uv_addr_ip4_any_))
bind_addr = (const struct sockaddr*) &uv_addr_ip4_any_;
else if (addrlen == sizeof(uv_addr_ip6_any_))
bind_addr = (const struct sockaddr*) &uv_addr_ip6_any_;
else
return UV_EINVAL;
err = uv_udp_maybe_bind(handle, bind_addr, addrlen, 0);
if (err)
return uv_translate_sys_error(err);
}
err = WSASendTo(handle->socket,
(WSABUF*)bufs,
nbufs,
&bytes,
0,
(const struct sockaddr*) &converted,
addrlen,
NULL,
NULL);
if (err)
return uv_translate_sys_error(WSAGetLastError());
return bytes;
}