libuv 1.47.0.

git-svn-id: https://www.unprompted.com/svn/projects/tildefriends/trunk@4615 ed5197a5-7fde-0310-b194-c3ffbd925b24
This commit is contained in:
2023-11-07 17:30:39 +00:00
parent 889773c38d
commit ee9cb63327
226 changed files with 6648 additions and 6444 deletions

View File

@@ -27,7 +27,7 @@
#include <string.h>
#define CHECK_HANDLE(handle) \
ASSERT((uv_udp_t*)(handle) == &server || (uv_udp_t*)(handle) == &client)
ASSERT_NE((uv_udp_t*)(handle) == &server || (uv_udp_t*)(handle) == &client, 0)
static uv_udp_t server;
static uv_udp_t client;
@@ -62,7 +62,7 @@ static void cl_send_cb(uv_udp_send_t* req, int status) {
int r;
ASSERT_NOT_NULL(req);
ASSERT_EQ(status, 0);
ASSERT_OK(status);
CHECK_HANDLE(req->handle);
if (++cl_send_cb_called == 1) {
uv_udp_connect(&client, NULL);
@@ -74,7 +74,7 @@ static void cl_send_cb(uv_udp_send_t* req, int status) {
1,
(const struct sockaddr*) &lo_addr,
cl_send_cb);
ASSERT_EQ(r, 0);
ASSERT_OK(r);
}
}
@@ -86,9 +86,9 @@ static void sv_recv_cb(uv_udp_t* handle,
const struct sockaddr* addr,
unsigned flags) {
if (nread > 0) {
ASSERT_EQ(nread, 4);
ASSERT_EQ(4, nread);
ASSERT_NOT_NULL(addr);
ASSERT_EQ(memcmp("EXIT", rcvbuf->base, nread), 0);
ASSERT_OK(memcmp("EXIT", rcvbuf->base, nread));
if (++sv_recv_cb_called == 4) {
uv_close((uv_handle_t*) &server, close_cb);
uv_close((uv_handle_t*) &client, close_cb);
@@ -110,55 +110,55 @@ TEST_IMPL(udp_connect6) {
if (!can_ipv6())
RETURN_SKIP("IPv6 not supported");
ASSERT_EQ(0, uv_ip6_addr("::", TEST_PORT, &lo_addr));
ASSERT_OK(uv_ip6_addr("::", TEST_PORT, &lo_addr));
r = uv_udp_init(uv_default_loop(), &server);
ASSERT_EQ(r, 0);
ASSERT_OK(r);
r = uv_udp_bind(&server, (const struct sockaddr*) &lo_addr, 0);
ASSERT_EQ(r, 0);
ASSERT_OK(r);
r = uv_udp_recv_start(&server, alloc_cb, sv_recv_cb);
ASSERT_EQ(r, 0);
ASSERT_OK(r);
r = uv_udp_init(uv_default_loop(), &client);
ASSERT_EQ(r, 0);
ASSERT_OK(r);
buf = uv_buf_init("EXIT", 4);
/* connect() to INADDR_ANY fails on Windows wih WSAEADDRNOTAVAIL */
ASSERT_EQ(0, uv_ip6_addr("::", TEST_PORT, &tmp_addr));
ASSERT_OK(uv_ip6_addr("::", TEST_PORT, &tmp_addr));
r = uv_udp_connect(&client, (const struct sockaddr*) &tmp_addr);
#ifdef _WIN32
ASSERT_EQ(r, UV_EADDRNOTAVAIL);
#else
ASSERT_EQ(r, 0);
ASSERT_OK(r);
r = uv_udp_connect(&client, NULL);
ASSERT_EQ(r, 0);
ASSERT_OK(r);
#endif
ASSERT_EQ(0, uv_ip6_addr("2001:4860:4860::8888", TEST_PORT, &ext_addr));
ASSERT_EQ(0, uv_ip6_addr("::1", TEST_PORT, &lo_addr));
ASSERT_OK(uv_ip6_addr("2001:4860:4860::8888", TEST_PORT, &ext_addr));
ASSERT_OK(uv_ip6_addr("::1", TEST_PORT, &lo_addr));
r = uv_udp_connect(&client, (const struct sockaddr*) &lo_addr);
ASSERT_EQ(r, 0);
ASSERT_OK(r);
r = uv_udp_connect(&client, (const struct sockaddr*) &ext_addr);
ASSERT_EQ(r, UV_EISCONN);
addrlen = sizeof(tmp_addr);
r = uv_udp_getpeername(&client, (struct sockaddr*) &tmp_addr, &addrlen);
ASSERT_EQ(r, 0);
ASSERT_OK(r);
/* To send messages in connected UDP sockets addr must be NULL */
r = uv_udp_try_send(&client, &buf, 1, (const struct sockaddr*) &lo_addr);
ASSERT_EQ(r, UV_EISCONN);
r = uv_udp_try_send(&client, &buf, 1, NULL);
ASSERT_EQ(r, 4);
ASSERT_EQ(4, r);
r = uv_udp_try_send(&client, &buf, 1, (const struct sockaddr*) &ext_addr);
ASSERT_EQ(r, UV_EISCONN);
r = uv_udp_connect(&client, NULL);
ASSERT_EQ(r, 0);
ASSERT_OK(r);
r = uv_udp_connect(&client, NULL);
ASSERT_EQ(r, UV_ENOTCONN);
@@ -168,13 +168,13 @@ TEST_IMPL(udp_connect6) {
/* To send messages in disconnected UDP sockets addr must be set */
r = uv_udp_try_send(&client, &buf, 1, (const struct sockaddr*) &lo_addr);
ASSERT_EQ(r, 4);
ASSERT_EQ(4, r);
r = uv_udp_try_send(&client, &buf, 1, NULL);
ASSERT_EQ(r, UV_EDESTADDRREQ);
r = uv_udp_connect(&client, (const struct sockaddr*) &lo_addr);
ASSERT_EQ(r, 0);
ASSERT_OK(r);
r = uv_udp_send(&req,
&client,
&buf,
@@ -183,16 +183,16 @@ TEST_IMPL(udp_connect6) {
cl_send_cb);
ASSERT_EQ(r, UV_EISCONN);
r = uv_udp_send(&req, &client, &buf, 1, NULL, cl_send_cb);
ASSERT_EQ(r, 0);
ASSERT_OK(r);
uv_run(uv_default_loop(), UV_RUN_DEFAULT);
ASSERT_EQ(close_cb_called, 2);
ASSERT_EQ(sv_recv_cb_called, 4);
ASSERT_EQ(cl_send_cb_called, 2);
ASSERT_EQ(2, close_cb_called);
ASSERT_EQ(4, sv_recv_cb_called);
ASSERT_EQ(2, cl_send_cb_called);
ASSERT_EQ(client.send_queue_size, 0);
ASSERT_EQ(server.send_queue_size, 0);
ASSERT_OK(client.send_queue_size);
ASSERT_OK(server.send_queue_size);
MAKE_VALGRIND_HAPPY(uv_default_loop());
return 0;