libuv 1.46.0.

git-svn-id: https://www.unprompted.com/svn/projects/tildefriends/trunk@4336 ed5197a5-7fde-0310-b194-c3ffbd925b24
This commit is contained in:
2023-07-04 00:24:48 +00:00
parent f0452704a1
commit ae0a8b0a33
65 changed files with 1519 additions and 755 deletions

132
deps/libuv/src/queue.h vendored
View File

@ -18,91 +18,73 @@
#include <stddef.h>
typedef void *QUEUE[2];
#define uv__queue_data(pointer, type, field) \
((type*) ((char*) (pointer) - offsetof(type, field)))
/* Private macros. */
#define QUEUE_NEXT(q) (*(QUEUE **) &((*(q))[0]))
#define QUEUE_PREV(q) (*(QUEUE **) &((*(q))[1]))
#define QUEUE_PREV_NEXT(q) (QUEUE_NEXT(QUEUE_PREV(q)))
#define QUEUE_NEXT_PREV(q) (QUEUE_PREV(QUEUE_NEXT(q)))
#define uv__queue_foreach(q, h) \
for ((q) = (h)->next; (q) != (h); (q) = (q)->next)
/* Public macros. */
#define QUEUE_DATA(ptr, type, field) \
((type *) ((char *) (ptr) - offsetof(type, field)))
static inline void uv__queue_init(struct uv__queue* q) {
q->next = q;
q->prev = q;
}
/* Important note: mutating the list while QUEUE_FOREACH is
* iterating over its elements results in undefined behavior.
*/
#define QUEUE_FOREACH(q, h) \
for ((q) = QUEUE_NEXT(h); (q) != (h); (q) = QUEUE_NEXT(q))
static inline int uv__queue_empty(const struct uv__queue* q) {
return q == q->next;
}
#define QUEUE_EMPTY(q) \
((const QUEUE *) (q) == (const QUEUE *) QUEUE_NEXT(q))
static inline struct uv__queue* uv__queue_head(const struct uv__queue* q) {
return q->next;
}
#define QUEUE_HEAD(q) \
(QUEUE_NEXT(q))
static inline struct uv__queue* uv__queue_next(const struct uv__queue* q) {
return q->next;
}
#define QUEUE_INIT(q) \
do { \
QUEUE_NEXT(q) = (q); \
QUEUE_PREV(q) = (q); \
} \
while (0)
static inline void uv__queue_add(struct uv__queue* h, struct uv__queue* n) {
h->prev->next = n->next;
n->next->prev = h->prev;
h->prev = n->prev;
h->prev->next = h;
}
#define QUEUE_ADD(h, n) \
do { \
QUEUE_PREV_NEXT(h) = QUEUE_NEXT(n); \
QUEUE_NEXT_PREV(n) = QUEUE_PREV(h); \
QUEUE_PREV(h) = QUEUE_PREV(n); \
QUEUE_PREV_NEXT(h) = (h); \
} \
while (0)
static inline void uv__queue_split(struct uv__queue* h,
struct uv__queue* q,
struct uv__queue* n) {
n->prev = h->prev;
n->prev->next = n;
n->next = q;
h->prev = q->prev;
h->prev->next = h;
q->prev = n;
}
#define QUEUE_SPLIT(h, q, n) \
do { \
QUEUE_PREV(n) = QUEUE_PREV(h); \
QUEUE_PREV_NEXT(n) = (n); \
QUEUE_NEXT(n) = (q); \
QUEUE_PREV(h) = QUEUE_PREV(q); \
QUEUE_PREV_NEXT(h) = (h); \
QUEUE_PREV(q) = (n); \
} \
while (0)
static inline void uv__queue_move(struct uv__queue* h, struct uv__queue* n) {
if (uv__queue_empty(h))
uv__queue_init(n);
else
uv__queue_split(h, h->next, n);
}
#define QUEUE_MOVE(h, n) \
do { \
if (QUEUE_EMPTY(h)) \
QUEUE_INIT(n); \
else { \
QUEUE* q = QUEUE_HEAD(h); \
QUEUE_SPLIT(h, q, n); \
} \
} \
while (0)
static inline void uv__queue_insert_head(struct uv__queue* h,
struct uv__queue* q) {
q->next = h->next;
q->prev = h;
q->next->prev = q;
h->next = q;
}
#define QUEUE_INSERT_HEAD(h, q) \
do { \
QUEUE_NEXT(q) = QUEUE_NEXT(h); \
QUEUE_PREV(q) = (h); \
QUEUE_NEXT_PREV(q) = (q); \
QUEUE_NEXT(h) = (q); \
} \
while (0)
static inline void uv__queue_insert_tail(struct uv__queue* h,
struct uv__queue* q) {
q->next = h;
q->prev = h->prev;
q->prev->next = q;
h->prev = q;
}
#define QUEUE_INSERT_TAIL(h, q) \
do { \
QUEUE_NEXT(q) = (h); \
QUEUE_PREV(q) = QUEUE_PREV(h); \
QUEUE_PREV_NEXT(q) = (q); \
QUEUE_PREV(h) = (q); \
} \
while (0)
#define QUEUE_REMOVE(q) \
do { \
QUEUE_PREV_NEXT(q) = QUEUE_NEXT(q); \
QUEUE_NEXT_PREV(q) = QUEUE_PREV(q); \
} \
while (0)
static inline void uv__queue_remove(struct uv__queue* q) {
q->prev->next = q->next;
q->next->prev = q->prev;
}
#endif /* QUEUE_H_ */