forked from cory/tildefriends
Add libsodium to the tree and build what's needed from source.
git-svn-id: https://www.unprompted.com/svn/projects/tildefriends/trunk@3859 ed5197a5-7fde-0310-b194-c3ffbd925b24
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26
deps/libsodium/builds/msvc/properties/x64.props
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26
deps/libsodium/builds/msvc/properties/x64.props
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<_PropertySheetDisplayName>x64 Settings</_PropertySheetDisplayName>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<!-- Note that Win64 defines may cause WIN32 to become defined when using windows headers,
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but _WIN32 implies Windows 32 bit or above. If the standard headers are not included
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these are sometimes required even for 64 bit builds and should never cause harm there.-->
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<PreprocessorDefinitions>WIN32;_WIN32;WIN64;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>x64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Link>
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<TargetMachine>MachineX64</TargetMachine>
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</Link>
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<Lib>
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<AdditionalOptions>/MACHINE:X64 %(AdditionalOptions)</AdditionalOptions>
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</Lib>
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</ItemDefinitionGroup>
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</Project>
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