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											2023-09-07 22:44:49 +00:00
										 |  |  |         ZLIB version 1.3.0 for OS/400 installation instructions | 
					
						
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											2023-03-08 17:46:19 +00:00
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							|  |  |  | 1) Download and unpack the zlib tarball to some IFS directory. | 
					
						
							|  |  |  |    (i.e.: /path/to/the/zlib/ifs/source/directory) | 
					
						
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							|  |  |  |    If the installed IFS command supports gzip format, this is straightforward, | 
					
						
							|  |  |  | else you have to unpack first to some directory on a system supporting it, | 
					
						
							|  |  |  | then move the whole directory to the IFS via the network (via SMB or FTP). | 
					
						
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							|  |  |  | 2) Edit the configuration parameters in the compilation script. | 
					
						
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							|  |  |  |         EDTF STMF('/path/to/the/zlib/ifs/source/directory/os400/make.sh') | 
					
						
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							|  |  |  | Tune the parameters according to your needs if not matching the defaults. | 
					
						
							|  |  |  | Save the file and exit after edition. | 
					
						
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							|  |  |  | 3) Enter qshell, then work in the zlib OS/400 specific directory. | 
					
						
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							|  |  |  |         QSH | 
					
						
							|  |  |  |         cd /path/to/the/zlib/ifs/source/directory/os400 | 
					
						
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							|  |  |  | 4) Compile and install | 
					
						
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							|  |  |  |         sh make.sh | 
					
						
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							|  |  |  | The script will: | 
					
						
							|  |  |  | - create the libraries, objects and IFS directories for the zlib environment, | 
					
						
							|  |  |  | - compile all modules, | 
					
						
							|  |  |  | - create a service program, | 
					
						
							|  |  |  | - create a static and a dynamic binding directory, | 
					
						
							|  |  |  | - install header files for C/C++ and for ILE/RPG, both for compilation in | 
					
						
							|  |  |  |   DB2 and IFS environments. | 
					
						
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							|  |  |  | That's all.  | 
					
						
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							|  |  |  | Notes:  For OS/400 ILE RPG programmers, a /copy member defining the ZLIB | 
					
						
							|  |  |  |                 API prototypes for ILE RPG can be found in ZLIB/H(ZLIB.INC). | 
					
						
							|  |  |  |                 In the ILE environment, the same definitions are available from | 
					
						
							|  |  |  |                 file zlib.inc located in the same IFS include directory as the | 
					
						
							|  |  |  |                 C/C++ header files. | 
					
						
							|  |  |  |                 Please read comments in this member for more information. | 
					
						
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							|  |  |  |         Remember that most foreign textual data are ASCII coded: this | 
					
						
							|  |  |  |                 implementation does not handle conversion from/to ASCII, so | 
					
						
							|  |  |  |                 text data code conversions must be done explicitly. | 
					
						
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							|  |  |  |         Mainly for the reason above, always open zipped files in binary mode. |