git-svn-id: https://www.unprompted.com/svn/projects/tildefriends/trunk@4336 ed5197a5-7fde-0310-b194-c3ffbd925b24
330 lines
8.3 KiB
C
330 lines
8.3 KiB
C
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/* This file contains both the uv__async internal infrastructure and the
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* user-facing uv_async_t functions.
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*/
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#include "uv.h"
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#include "internal.h"
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#include <errno.h>
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#include <stdatomic.h>
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#include <stdio.h> /* snprintf() */
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <sched.h> /* sched_yield() */
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#ifdef __linux__
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#include <sys/eventfd.h>
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#endif
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static void uv__async_send(uv_loop_t* loop);
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static int uv__async_start(uv_loop_t* loop);
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static void uv__cpu_relax(void);
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int uv_async_init(uv_loop_t* loop, uv_async_t* handle, uv_async_cb async_cb) {
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int err;
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err = uv__async_start(loop);
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if (err)
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return err;
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uv__handle_init(loop, (uv_handle_t*)handle, UV_ASYNC);
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handle->async_cb = async_cb;
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handle->pending = 0;
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handle->u.fd = 0; /* This will be used as a busy flag. */
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uv__queue_insert_tail(&loop->async_handles, &handle->queue);
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uv__handle_start(handle);
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return 0;
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}
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int uv_async_send(uv_async_t* handle) {
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_Atomic int* pending;
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_Atomic int* busy;
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pending = (_Atomic int*) &handle->pending;
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busy = (_Atomic int*) &handle->u.fd;
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/* Do a cheap read first. */
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if (atomic_load_explicit(pending, memory_order_relaxed) != 0)
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return 0;
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/* Set the loop to busy. */
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atomic_fetch_add(busy, 1);
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/* Wake up the other thread's event loop. */
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if (atomic_exchange(pending, 1) == 0)
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uv__async_send(handle->loop);
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/* Set the loop to not-busy. */
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atomic_fetch_add(busy, -1);
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return 0;
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}
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/* Wait for the busy flag to clear before closing.
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* Only call this from the event loop thread. */
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static void uv__async_spin(uv_async_t* handle) {
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_Atomic int* pending;
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_Atomic int* busy;
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int i;
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pending = (_Atomic int*) &handle->pending;
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busy = (_Atomic int*) &handle->u.fd;
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/* Set the pending flag first, so no new events will be added by other
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* threads after this function returns. */
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atomic_store(pending, 1);
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for (;;) {
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/* 997 is not completely chosen at random. It's a prime number, acyclic by
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* nature, and should therefore hopefully dampen sympathetic resonance.
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*/
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for (i = 0; i < 997; i++) {
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if (atomic_load(busy) == 0)
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return;
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/* Other thread is busy with this handle, spin until it's done. */
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uv__cpu_relax();
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}
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/* Yield the CPU. We may have preempted the other thread while it's
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* inside the critical section and if it's running on the same CPU
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* as us, we'll just burn CPU cycles until the end of our time slice.
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*/
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sched_yield();
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}
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}
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void uv__async_close(uv_async_t* handle) {
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uv__async_spin(handle);
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uv__queue_remove(&handle->queue);
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uv__handle_stop(handle);
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}
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static void uv__async_io(uv_loop_t* loop, uv__io_t* w, unsigned int events) {
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char buf[1024];
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ssize_t r;
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struct uv__queue queue;
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struct uv__queue* q;
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uv_async_t* h;
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_Atomic int *pending;
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assert(w == &loop->async_io_watcher);
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for (;;) {
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r = read(w->fd, buf, sizeof(buf));
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if (r == sizeof(buf))
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continue;
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if (r != -1)
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break;
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if (errno == EAGAIN || errno == EWOULDBLOCK)
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break;
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if (errno == EINTR)
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continue;
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abort();
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}
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uv__queue_move(&loop->async_handles, &queue);
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while (!uv__queue_empty(&queue)) {
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q = uv__queue_head(&queue);
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h = uv__queue_data(q, uv_async_t, queue);
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uv__queue_remove(q);
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uv__queue_insert_tail(&loop->async_handles, q);
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/* Atomically fetch and clear pending flag */
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pending = (_Atomic int*) &h->pending;
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if (atomic_exchange(pending, 0) == 0)
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continue;
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if (h->async_cb == NULL)
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continue;
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h->async_cb(h);
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}
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}
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static void uv__async_send(uv_loop_t* loop) {
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const void* buf;
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ssize_t len;
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int fd;
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int r;
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buf = "";
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len = 1;
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fd = loop->async_wfd;
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#if defined(__linux__)
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if (fd == -1) {
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static const uint64_t val = 1;
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buf = &val;
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len = sizeof(val);
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fd = loop->async_io_watcher.fd; /* eventfd */
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}
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#endif
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do
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r = write(fd, buf, len);
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while (r == -1 && errno == EINTR);
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if (r == len)
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return;
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if (r == -1)
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if (errno == EAGAIN || errno == EWOULDBLOCK)
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return;
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abort();
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}
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static int uv__async_start(uv_loop_t* loop) {
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int pipefd[2];
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int err;
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if (loop->async_io_watcher.fd != -1)
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return 0;
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#ifdef __linux__
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err = eventfd(0, EFD_CLOEXEC | EFD_NONBLOCK);
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if (err < 0)
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return UV__ERR(errno);
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pipefd[0] = err;
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pipefd[1] = -1;
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#else
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err = uv__make_pipe(pipefd, UV_NONBLOCK_PIPE);
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if (err < 0)
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return err;
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#endif
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uv__io_init(&loop->async_io_watcher, uv__async_io, pipefd[0]);
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uv__io_start(loop, &loop->async_io_watcher, POLLIN);
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loop->async_wfd = pipefd[1];
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return 0;
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}
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void uv__async_stop(uv_loop_t* loop) {
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struct uv__queue queue;
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struct uv__queue* q;
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uv_async_t* h;
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if (loop->async_io_watcher.fd == -1)
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return;
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/* Make sure no other thread is accessing the async handle fd after the loop
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* cleanup.
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*/
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uv__queue_move(&loop->async_handles, &queue);
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while (!uv__queue_empty(&queue)) {
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q = uv__queue_head(&queue);
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h = uv__queue_data(q, uv_async_t, queue);
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uv__queue_remove(q);
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uv__queue_insert_tail(&loop->async_handles, q);
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uv__async_spin(h);
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}
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if (loop->async_wfd != -1) {
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if (loop->async_wfd != loop->async_io_watcher.fd)
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uv__close(loop->async_wfd);
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loop->async_wfd = -1;
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}
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uv__io_stop(loop, &loop->async_io_watcher, POLLIN);
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uv__close(loop->async_io_watcher.fd);
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loop->async_io_watcher.fd = -1;
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}
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int uv__async_fork(uv_loop_t* loop) {
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struct uv__queue queue;
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struct uv__queue* q;
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uv_async_t* h;
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if (loop->async_io_watcher.fd == -1) /* never started */
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return 0;
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uv__queue_move(&loop->async_handles, &queue);
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while (!uv__queue_empty(&queue)) {
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q = uv__queue_head(&queue);
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h = uv__queue_data(q, uv_async_t, queue);
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uv__queue_remove(q);
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uv__queue_insert_tail(&loop->async_handles, q);
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/* The state of any thread that set pending is now likely corrupt in this
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* child because the user called fork, so just clear these flags and move
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* on. Calling most libc functions after `fork` is declared to be undefined
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* behavior anyways, unless async-signal-safe, for multithreaded programs
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* like libuv, and nothing interesting in pthreads is async-signal-safe.
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*/
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h->pending = 0;
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/* This is the busy flag, and we just abruptly lost all other threads. */
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h->u.fd = 0;
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}
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/* Recreate these, since they still exist, but belong to the wrong pid now. */
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if (loop->async_wfd != -1) {
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if (loop->async_wfd != loop->async_io_watcher.fd)
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uv__close(loop->async_wfd);
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loop->async_wfd = -1;
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}
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uv__io_stop(loop, &loop->async_io_watcher, POLLIN);
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uv__close(loop->async_io_watcher.fd);
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loop->async_io_watcher.fd = -1;
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return uv__async_start(loop);
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}
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static void uv__cpu_relax(void) {
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#if defined(__i386__) || defined(__x86_64__)
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__asm__ __volatile__ ("rep; nop" ::: "memory"); /* a.k.a. PAUSE */
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#elif (defined(__arm__) && __ARM_ARCH >= 7) || defined(__aarch64__)
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__asm__ __volatile__ ("yield" ::: "memory");
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#elif (defined(__ppc__) || defined(__ppc64__)) && defined(__APPLE__)
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__asm volatile ("" : : : "memory");
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#elif !defined(__APPLE__) && (defined(__powerpc64__) || defined(__ppc64__) || defined(__PPC64__))
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__asm__ __volatile__ ("or 1,1,1; or 2,2,2" ::: "memory");
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#endif
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}
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