.. _pipe: :c:type:`uv_pipe_t` --- Pipe handle =================================== Pipe handles provide an abstraction over streaming files on Unix (including local domain sockets, pipes, and FIFOs) and named pipes on Windows. :c:type:`uv_pipe_t` is a 'subclass' of :c:type:`uv_stream_t`. Data types ---------- .. c:type:: uv_pipe_t Pipe handle type. Public members ^^^^^^^^^^^^^^ .. c:member:: int uv_pipe_t.ipc Whether this pipe is suitable for handle passing between processes. Only a connected pipe that will be passing the handles should have this flag set, not the listening pipe that uv_accept is called on. .. seealso:: The :c:type:`uv_stream_t` members also apply. API --- .. c:function:: int uv_pipe_init(uv_loop_t* loop, uv_pipe_t* handle, int ipc) Initialize a pipe handle. The `ipc` argument is a boolean to indicate if this pipe will be used for handle passing between processes (which may change the bytes on the wire). Only a connected pipe that will be passing the handles should have this flag set, not the listening pipe that uv_accept is called on. .. c:function:: int uv_pipe_open(uv_pipe_t* handle, uv_file file) Open an existing file descriptor or HANDLE as a pipe. .. versionchanged:: 1.2.1 the file descriptor is set to non-blocking mode. .. note:: The passed file descriptor or HANDLE is not checked for its type, but it's required that it represents a valid pipe. .. c:function:: int uv_pipe_bind(uv_pipe_t* handle, const char* name) Bind the pipe to a file path (Unix) or a name (Windows). .. note:: Paths on Unix get truncated to ``sizeof(sockaddr_un.sun_path)`` bytes, typically between 92 and 108 bytes. .. c:function:: void uv_pipe_connect(uv_connect_t* req, uv_pipe_t* handle, const char* name, uv_connect_cb cb) Connect to the Unix domain socket or the named pipe. .. note:: Paths on Unix get truncated to ``sizeof(sockaddr_un.sun_path)`` bytes, typically between 92 and 108 bytes. .. c:function:: int uv_pipe_getsockname(const uv_pipe_t* handle, char* buffer, size_t* size) Get the name of the Unix domain socket or the named pipe. A preallocated buffer must be provided. The size parameter holds the length of the buffer and it's set to the number of bytes written to the buffer on output. If the buffer is not big enough ``UV_ENOBUFS`` will be returned and len will contain the required size. .. versionchanged:: 1.3.0 the returned length no longer includes the terminating null byte, and the buffer is not null terminated. .. c:function:: int uv_pipe_getpeername(const uv_pipe_t* handle, char* buffer, size_t* size) Get the name of the Unix domain socket or the named pipe to which the handle is connected. A preallocated buffer must be provided. The size parameter holds the length of the buffer and it's set to the number of bytes written to the buffer on output. If the buffer is not big enough ``UV_ENOBUFS`` will be returned and len will contain the required size. .. versionadded:: 1.3.0 .. c:function:: void uv_pipe_pending_instances(uv_pipe_t* handle, int count) Set the number of pending pipe instance handles when the pipe server is waiting for connections. .. note:: This setting applies to Windows only. .. c:function:: int uv_pipe_pending_count(uv_pipe_t* handle) .. c:function:: uv_handle_type uv_pipe_pending_type(uv_pipe_t* handle) Used to receive handles over IPC pipes. First - call :c:func:`uv_pipe_pending_count`, if it's > 0 then initialize a handle of the given `type`, returned by :c:func:`uv_pipe_pending_type` and call ``uv_accept(pipe, handle)``. .. seealso:: The :c:type:`uv_stream_t` API functions also apply. .. c:function:: int uv_pipe_chmod(uv_pipe_t* handle, int flags) Alters pipe permissions, allowing it to be accessed from processes run by different users. Makes the pipe writable or readable by all users. Mode can be ``UV_WRITABLE``, ``UV_READABLE`` or ``UV_WRITABLE | UV_READABLE``. This function is blocking. .. versionadded:: 1.16.0 .. c:function:: int uv_pipe(uv_file fds[2], int read_flags, int write_flags) Create a pair of connected pipe handles. Data may be written to `fds[1]` and read from `fds[0]`. The resulting handles can be passed to `uv_pipe_open`, used with `uv_spawn`, or for any other purpose. Valid values for `flags` are: - UV_NONBLOCK_PIPE: Opens the specified socket handle for `OVERLAPPED` or `FIONBIO`/`O_NONBLOCK` I/O usage. This is recommended for handles that will be used by libuv, and not usually recommended otherwise. Equivalent to :man:`pipe(2)` with the `O_CLOEXEC` flag set. .. versionadded:: 1.41.0