build: Minor cleanup and a disappointing workaround for iOS cross-compiling toolchain issues I don't understand.
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@ -18,6 +18,10 @@
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#include "sodium/crypto_sign.h"
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#if defined(__APPLE__)
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#include <TargetConditionals.h>
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#endif
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#if !defined(_WIN32)
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#include <sys/wait.h>
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#endif
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@ -40,6 +40,10 @@
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#define WEXITSTATUS(x) (x)
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#endif
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#if defined(__APPLE__)
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#include <TargetConditionals.h>
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#endif
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#if !defined(__APPLE__) && !defined(__OpenBSD__)
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#include <malloc.h>
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#endif
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@ -726,7 +730,6 @@ static JSValue _tf_task_platform(JSContext* context, JSValueConst this_val, int
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#elif defined(__ANDROID__)
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return JS_NewString(context, "android");
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#elif defined(__APPLE__)
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#include <TargetConditionals.h>
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#if TARGET_OS_IPHONE
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return JS_NewString(context, "iphone");
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#else
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