ssb: Fix a crash on Windows when we would call uv_async_send on a handle that had already been closed. Various other cleanup and improvements along the journey. #96
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@ -908,7 +908,7 @@ static void _tf_ssb_connection_send_history_stream_callback(tf_ssb_connection_t*
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static void _tf_ssb_connection_send_history_stream(
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tf_ssb_connection_t* connection, int32_t request_number, const char* author, int64_t sequence, bool keys, bool live, bool end_request)
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{
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if (tf_ssb_connection_is_connected(connection) && !tf_ssb_is_shutting_down(tf_ssb_connection_get_ssb(connection)))
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if (tf_ssb_connection_is_connected(connection) && !tf_ssb_is_shutting_down(tf_ssb_connection_get_ssb(connection)) && !tf_ssb_connection_is_closing(connection))
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{
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tf_ssb_connection_send_history_stream_t* async = tf_malloc(sizeof(tf_ssb_connection_send_history_stream_t));
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*async = (tf_ssb_connection_send_history_stream_t) {
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@ -1210,7 +1210,7 @@ static void _tf_ssb_rpc_ebt_replicate(tf_ssb_connection_t* connection, uint8_t f
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tf_ssb_connection_adjust_read_backpressure(connection, 1);
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tf_ssb_verify_strip_and_store_message(ssb, args, _tf_ssb_rpc_ebt_replicate_store_callback, connection);
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if (tf_ssb_connection_get_sent_clock(connection) && !tf_ssb_is_shutting_down(ssb))
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if (tf_ssb_connection_get_sent_clock(connection) && !tf_ssb_is_shutting_down(ssb) && !tf_ssb_connection_is_closing(connection))
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{
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tf_ssb_connection_set_sent_clock(connection, false);
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resend_clock_t* resend = tf_malloc(sizeof(resend_clock_t));
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