Merge branches/quickjs to trunk. This is the way.
git-svn-id: https://www.unprompted.com/svn/projects/tildefriends/trunk@3621 ed5197a5-7fde-0310-b194-c3ffbd925b24
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deps/libuv/test/test-tcp-writealot.c
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deps/libuv/test/test-tcp-writealot.c
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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "uv.h"
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#include "task.h"
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#include <stdio.h>
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#include <stdlib.h>
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#define WRITES 3
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#if defined(__arm__) /* Decrease the chunks so the test passes on arm CI bots */
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#define CHUNKS_PER_WRITE 2048
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#else
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#define CHUNKS_PER_WRITE 4096
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#endif
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#define CHUNK_SIZE 10024 /* 10 kb */
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#define TOTAL_BYTES (WRITES * CHUNKS_PER_WRITE * CHUNK_SIZE)
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static char* send_buffer;
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static int shutdown_cb_called = 0;
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static int connect_cb_called = 0;
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static int write_cb_called = 0;
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static int close_cb_called = 0;
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static size_t bytes_sent = 0;
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static size_t bytes_sent_done = 0;
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static size_t bytes_received_done = 0;
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static uv_connect_t connect_req;
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static uv_shutdown_t shutdown_req;
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static uv_write_t write_reqs[WRITES];
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static void alloc_cb(uv_handle_t* handle, size_t size, uv_buf_t* buf) {
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buf->base = malloc(size);
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buf->len = size;
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}
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static void close_cb(uv_handle_t* handle) {
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ASSERT(handle != NULL);
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close_cb_called++;
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}
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static void shutdown_cb(uv_shutdown_t* req, int status) {
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uv_tcp_t* tcp;
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ASSERT(req == &shutdown_req);
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ASSERT(status == 0);
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tcp = (uv_tcp_t*)(req->handle);
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/* The write buffer should be empty by now. */
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ASSERT(tcp->write_queue_size == 0);
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/* Now we wait for the EOF */
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shutdown_cb_called++;
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/* We should have had all the writes called already. */
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ASSERT(write_cb_called == WRITES);
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}
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static void read_cb(uv_stream_t* tcp, ssize_t nread, const uv_buf_t* buf) {
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ASSERT(tcp != NULL);
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if (nread >= 0) {
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bytes_received_done += nread;
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}
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else {
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ASSERT(nread == UV_EOF);
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printf("GOT EOF\n");
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uv_close((uv_handle_t*)tcp, close_cb);
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}
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free(buf->base);
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}
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static void write_cb(uv_write_t* req, int status) {
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ASSERT(req != NULL);
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if (status) {
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fprintf(stderr, "uv_write error: %s\n", uv_strerror(status));
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ASSERT(0);
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}
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bytes_sent_done += CHUNKS_PER_WRITE * CHUNK_SIZE;
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write_cb_called++;
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}
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static void connect_cb(uv_connect_t* req, int status) {
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uv_buf_t send_bufs[CHUNKS_PER_WRITE];
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uv_stream_t* stream;
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int i, j, r;
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ASSERT(req == &connect_req);
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ASSERT(status == 0);
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stream = req->handle;
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connect_cb_called++;
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/* Write a lot of data */
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for (i = 0; i < WRITES; i++) {
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uv_write_t* write_req = write_reqs + i;
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for (j = 0; j < CHUNKS_PER_WRITE; j++) {
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send_bufs[j] = uv_buf_init(send_buffer + bytes_sent, CHUNK_SIZE);
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bytes_sent += CHUNK_SIZE;
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}
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r = uv_write(write_req, stream, send_bufs, CHUNKS_PER_WRITE, write_cb);
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ASSERT(r == 0);
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}
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/* Shutdown on drain. */
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r = uv_shutdown(&shutdown_req, stream, shutdown_cb);
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ASSERT(r == 0);
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/* Start reading */
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r = uv_read_start(stream, alloc_cb, read_cb);
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ASSERT(r == 0);
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}
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TEST_IMPL(tcp_writealot) {
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struct sockaddr_in addr;
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uv_tcp_t client;
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int r;
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ASSERT(0 == uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
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send_buffer = calloc(1, TOTAL_BYTES);
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ASSERT(send_buffer != NULL);
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r = uv_tcp_init(uv_default_loop(), &client);
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ASSERT(r == 0);
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r = uv_tcp_connect(&connect_req,
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&client,
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(const struct sockaddr*) &addr,
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connect_cb);
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ASSERT(r == 0);
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uv_run(uv_default_loop(), UV_RUN_DEFAULT);
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ASSERT(shutdown_cb_called == 1);
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ASSERT(connect_cb_called == 1);
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ASSERT(write_cb_called == WRITES);
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ASSERT(close_cb_called == 1);
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ASSERT(bytes_sent == TOTAL_BYTES);
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ASSERT(bytes_sent_done == TOTAL_BYTES);
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ASSERT(bytes_received_done == TOTAL_BYTES);
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free(send_buffer);
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MAKE_VALGRIND_HAPPY();
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return 0;
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}
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