Fix some sanitizer issues, and disable LTO in debug builds to save some iteration time.
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@ -3174,8 +3174,9 @@ static void _tf_ssb_on_broadcast_listener_recv(uv_udp_t* handle, ssize_t nread,
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tf_free(buf->base);
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}
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void tf_ssb_visit_broadcasts(
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tf_ssb_t* ssb, void (*callback)(const char* host, const struct sockaddr_in* addr, tf_ssb_broadcast_origin_t origin, tf_ssb_connection_t* tunnel, const uint8_t* pub, void* user_data), void* user_data)
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void tf_ssb_visit_broadcasts(tf_ssb_t* ssb,
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void (*callback)(const char* host, const struct sockaddr_in* addr, tf_ssb_broadcast_origin_t origin, tf_ssb_connection_t* tunnel, const uint8_t* pub, void* user_data),
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void* user_data)
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{
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time_t now = time(NULL);
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tf_ssb_broadcast_t* next = NULL;
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