Attempting documentation again.
git-svn-id: https://www.unprompted.com/svn/projects/tildefriends/trunk@3375 ed5197a5-7fde-0310-b194-c3ffbd925b24
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README.md
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README.md
@ -9,19 +9,23 @@ Tilde Friends is a program that aims to securely host pure JavaScript web applic
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## Building
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## Building
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Tilde Friends is [routinely](https://www.unprompted.com/projects/build/tildefriends) built on Linux, Windows, and OS X.
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Tilde Friends is [routinely](https://www.unprompted.com/projects/build/tildefriends) built on Linux, Windows, and OS X.
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1. Get and build [Google V8](https://code.google.com/p/v8-wiki/wiki/UsingGit) (latest 3.30).
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1. Get and build [Google V8](https://github.com/v8/v8/wiki/Building%20from%20Source) (latest 5.5).
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2. Get and build [libuv](https://github.com/libuv/libuv) (latest 1.0).
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2. Get and build [libuv](https://github.com/libuv/libuv) (latest 1.10.1).
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3. Run:
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3. Run:
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```
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```
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scons uv=path/to/libuv v8=path/to/v8
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scons uv=path/to/libuv v8=path/to/v8
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```
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```
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## Running
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## Running
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Running the built tildefriends executable will start a web server. This is a good starting point: <http://localhost:12345/tasks>.
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Running the built tildefriends executable will start a web server. This is a good starting point: <http://localhost:12345/>.
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The first use to create an account and log in will be granted administrative privileges. Everything can be managed entirely from the web interface.
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The first use to create an account and log in will be granted administrative privileges. Everything can be managed entirely from the web interface.
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This is a work in progress.
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This is all a work in progress.
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## Documentation
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See the [users guide](docs/guide.md) for documentation.
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## License
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## License
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All code unless otherwise noted in [COPYING](https://www.unprompted.com/projects/browser/projects/tildefriends/trunk/COPYING) is provided under the [Affero GPL 3.0](https://www.unprompted.com/projects/browser/projects/tildefriends/trunk/LICENSE) license.
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All code unless otherwise noted in [COPYING](https://www.unprompted.com/projects/browser/projects/tildefriends/trunk/COPYING) is provided under the [Affero GPL 3.0](https://www.unprompted.com/projects/browser/projects/tildefriends/trunk/LICENSE) license.
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docs/guide.md
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docs/guide.md
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# Philosophy
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Tilde Friends is a platform for making, running, and sharing web applications.
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When you visit Tilde Friends in a web browser, you are presented with a
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terminal interface, typically with a big text output box covering most of the
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page and an input box at the bottom, into which text or commands can be
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entered. A script runs to produce text output and consume user input.
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The script is a Tilde Friends application, and it runs on the server, which
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means that unlike client-side JavaScript, it can have the ability to read and
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write files on the server or create network connections to other machines.
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Unlike node.js or other server-side runtime environments, applications are
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limited for security reasons to not interfere with each other or bring the
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entire server down.
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Above the terminal, an "Edit" link brings a visitor to the source code for the
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current Tilde Friends application, which they can then edit, save as their own,
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and run.
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# Architecture
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Tilde Friends is a C++ application with a JavaScript runtime that provides
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restricted access to filesystem, network, and other system resources. The core
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process runs a core set of scripts that implement a web server, typically
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starting a new process for each visitor's session which runs scripts for the
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active application and stopping it when the visitor leaves.
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Only the core process has access to most system resources, but session
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processes can be given accesss through the core process.
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Service processes are identical to session processes, but they are not tied to
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a user session.
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## Communication
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In the same way that web browsers expose APIs for scripts running in the
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browser to modify the document, play sounds and video, and draw, Tilde Friends
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exposes APIs for scripts running on a Tilde Friends server to interact with a
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visitor's web browser, read and write files on the server, and otherwise
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interact with the world.
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There are several distinct classes of APIs.
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First, there are low-level functions exposed from C++ to JavaScript. Most of
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these are only available to the core process. These typically only go through
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a basic JavaScript to C++ transition and are relatively fast and immediate.
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// Displays some text to the server's console.
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print("Hello, world!");
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There is a mechanism for communicating between processes. Functions can be
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exported and called across process boundaries. When this is done, any
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arguments are serialized to a network protocol, deserialized by the other
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process, the function called, and finally any return value is passed back in
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the same way. Any functions referenced by the arguments or return value are
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also exported and can be subsequently called across process boundaries.
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Functions called across process boundaries are always asynchronous, returning a
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Promise. Care must be taken for security reasons to not pass dangerous
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functions ("deleteAllMydata()") to untrusted processes, and it is best for
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performance reasons to minimize the data size transferred between processes.
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// Send an "add" function to any other running processes. When called, it
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// will run in this process.
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core.broadcast({add: function(x, y) { return x + y; }});
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// Receive the above message and call the function.
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core.register("onMessage", function(sender, message) {
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message.add(3, 4).then(x => terminal.print(x.toString()));
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});
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Finally, there is a core web interface that runs on the client's browser that
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extends access to a running Tilde Friends script.
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// Displays a message in the client's browser.
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terminal.print("Hello, world!");
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## API Documentation
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The Tilde Friends API is very much evolving.
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All currently registered methods can be explored in the
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[documentation](https://www.tildefriends.net/~cory/documentation) app.
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All browser-facing methods are implemented in [client.js](core/client.js).
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Most process-related methods are implemented in [core.js](core/core.js).
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Higher-level behaviors are often implemented within library-style apps
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themselves and are beyond the scope of this document.
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### Terminal
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All interaction with a human user is through a terminal-like interface. Though
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it is somewhat limiting, it makes simple things easy, and it is possible to
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construct complicated interfaces by creating and interacting with an iframe.
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#### terminal.print(arguments...)
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Print to the terminal. Arguments and lists are recursively expanded. Numerous
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special values are supported as implemented in client.cs.
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// Create a link.
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terminal.print({href: "http://www.tildefriends.net/", value: "Tilde Friends!"});
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// Create an iframe.
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terminal.print({iframe: "<b>Hello, world!</b>", width: 640, height: 480});
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// Use style.
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terminal.print({style: "color: #f00", value: "Hello, world!"});
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// Create a link that when clicked will act as if the user typed a command.
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terminal.print({command: "exit", value: "Get out of here."});
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#### terminal.clear()
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Clears the terminal output.
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#### terminal.readLine()
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Read a line of input from the user.
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#### terminal.setEcho(echo)
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Controls whether the terminal will automatically echo user input. Defaults to true.
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#### terminal.setPrompt(prompt)
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Sets the terminal prompt. The default is ">".
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#### terminal.setTitle(title)
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Sets the browser window/tab title.
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#### terminal.split(terminalList)
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Reconfigures the terminal layout, potentially into multiple split panes.
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terminal.split([
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{
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type: "horizontal",
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children: [
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{name: "left", basis: "2in", grow: 0, shrink: 0},
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{name: "middle", grow: 1},
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{name: "right", basis: "2in", grow: 0, shrink: 0},
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],
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},
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]);
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#### terminal.select(name)
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Directs subsequent output to the named terminal.
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#### terminal.postMessageToIframe(iframeName, message)
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Sends a message to the iframe that was created with the given name, using the
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browser's window.postMessage.
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### Database
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Tilde Friends uses lmdb as a basic key value store. Keys and values are all
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expected to be of type String. Each application gets its own isolated
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database.
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#### database.get(key)
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Retrieve the database value associated with the given key.
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#### database.set(key, value)
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Sets the database value for the given key, overwriting any existing value.
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#### database.remove(key)
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Remove the database entry for the given key.
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#### database.getAlll()
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Retrieve a list of all key names.
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### Network
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Network access is generally not extended to untrusted users.
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It is necessary to grant network permissions to an app owner through the
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administration app.
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Apps that require network access must declare it like this:
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//! { "permissions": ["network"] }
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#### network.newConnection()
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Creates a Connection object.
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#### connection.connect(host, port)
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Opens a TCP connection to host:port.
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#### connection.read(readCallback)
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Begins reading and calls readCallback(data) for all data received.
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#### connection.write(data)
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Writes data to the connection.
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#### connection.close()
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Closes the connection.
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