tildefriends/deps/libuv/src/uv-common.c

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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "uv.h"
#include "uv-common.h"
#include <assert.h>
#include <errno.h>
#include <stdarg.h>
#include <stddef.h> /* NULL */
#include <stdio.h>
#include <stdlib.h> /* malloc */
#include <string.h> /* memset */
#if defined(_WIN32)
# include <malloc.h> /* malloc */
#else
# include <net/if.h> /* if_nametoindex */
# include <sys/un.h> /* AF_UNIX, sockaddr_un */
#endif
typedef struct {
uv_malloc_func local_malloc;
uv_realloc_func local_realloc;
uv_calloc_func local_calloc;
uv_free_func local_free;
} uv__allocator_t;
static uv__allocator_t uv__allocator = {
malloc,
realloc,
calloc,
free,
};
char* uv__strdup(const char* s) {
size_t len = strlen(s) + 1;
char* m = uv__malloc(len);
if (m == NULL)
return NULL;
return memcpy(m, s, len);
}
char* uv__strndup(const char* s, size_t n) {
char* m;
size_t len = strlen(s);
if (n < len)
len = n;
m = uv__malloc(len + 1);
if (m == NULL)
return NULL;
m[len] = '\0';
return memcpy(m, s, len);
}
void* uv__malloc(size_t size) {
if (size > 0)
return uv__allocator.local_malloc(size);
return NULL;
}
void uv__free(void* ptr) {
int saved_errno;
/* Libuv expects that free() does not clobber errno. The system allocator
* honors that assumption but custom allocators may not be so careful.
*/
saved_errno = errno;
uv__allocator.local_free(ptr);
errno = saved_errno;
}
void* uv__calloc(size_t count, size_t size) {
return uv__allocator.local_calloc(count, size);
}
void* uv__realloc(void* ptr, size_t size) {
if (size > 0)
return uv__allocator.local_realloc(ptr, size);
uv__free(ptr);
return NULL;
}
void* uv__reallocf(void* ptr, size_t size) {
void* newptr;
newptr = uv__realloc(ptr, size);
if (newptr == NULL)
if (size > 0)
uv__free(ptr);
return newptr;
}
int uv_replace_allocator(uv_malloc_func malloc_func,
uv_realloc_func realloc_func,
uv_calloc_func calloc_func,
uv_free_func free_func) {
if (malloc_func == NULL || realloc_func == NULL ||
calloc_func == NULL || free_func == NULL) {
return UV_EINVAL;
}
uv__allocator.local_malloc = malloc_func;
uv__allocator.local_realloc = realloc_func;
uv__allocator.local_calloc = calloc_func;
uv__allocator.local_free = free_func;
return 0;
}
void uv_os_free_passwd(uv_passwd_t* pwd) {
if (pwd == NULL)
return;
/* On unix, the memory for name, shell, and homedir are allocated in a single
* uv__malloc() call. The base of the pointer is stored in pwd->username, so
* that is the field that needs to be freed.
*/
uv__free(pwd->username);
#ifdef _WIN32
uv__free(pwd->homedir);
#endif
pwd->username = NULL;
pwd->shell = NULL;
pwd->homedir = NULL;
}
void uv_os_free_group(uv_group_t *grp) {
if (grp == NULL)
return;
/* The memory for is allocated in a single uv__malloc() call. The base of the
* pointer is stored in grp->members, so that is the only field that needs to
* be freed.
*/
uv__free(grp->members);
grp->members = NULL;
grp->groupname = NULL;
}
#define XX(uc, lc) case UV_##uc: return sizeof(uv_##lc##_t);
size_t uv_handle_size(uv_handle_type type) {
switch (type) {
UV_HANDLE_TYPE_MAP(XX)
default:
return -1;
}
}
size_t uv_req_size(uv_req_type type) {
switch(type) {
UV_REQ_TYPE_MAP(XX)
default:
return -1;
}
}
#undef XX
size_t uv_loop_size(void) {
return sizeof(uv_loop_t);
}
uv_buf_t uv_buf_init(char* base, unsigned int len) {
uv_buf_t buf;
buf.base = base;
buf.len = len;
return buf;
}
static const char* uv__unknown_err_code(int err) {
char buf[32];
char* copy;
snprintf(buf, sizeof(buf), "Unknown system error %d", err);
copy = uv__strdup(buf);
return copy != NULL ? copy : "Unknown system error";
}
#define UV_ERR_NAME_GEN_R(name, _) \
case UV_## name: \
uv__strscpy(buf, #name, buflen); break;
char* uv_err_name_r(int err, char* buf, size_t buflen) {
switch (err) {
UV_ERRNO_MAP(UV_ERR_NAME_GEN_R)
default: snprintf(buf, buflen, "Unknown system error %d", err);
}
return buf;
}
#undef UV_ERR_NAME_GEN_R
#define UV_ERR_NAME_GEN(name, _) case UV_ ## name: return #name;
const char* uv_err_name(int err) {
switch (err) {
UV_ERRNO_MAP(UV_ERR_NAME_GEN)
}
return uv__unknown_err_code(err);
}
#undef UV_ERR_NAME_GEN
#define UV_STRERROR_GEN_R(name, msg) \
case UV_ ## name: \
snprintf(buf, buflen, "%s", msg); break;
char* uv_strerror_r(int err, char* buf, size_t buflen) {
switch (err) {
UV_ERRNO_MAP(UV_STRERROR_GEN_R)
default: snprintf(buf, buflen, "Unknown system error %d", err);
}
return buf;
}
#undef UV_STRERROR_GEN_R
#define UV_STRERROR_GEN(name, msg) case UV_ ## name: return msg;
const char* uv_strerror(int err) {
switch (err) {
UV_ERRNO_MAP(UV_STRERROR_GEN)
}
return uv__unknown_err_code(err);
}
#undef UV_STRERROR_GEN
int uv_ip4_addr(const char* ip, int port, struct sockaddr_in* addr) {
memset(addr, 0, sizeof(*addr));
addr->sin_family = AF_INET;
addr->sin_port = htons(port);
#ifdef SIN6_LEN
addr->sin_len = sizeof(*addr);
#endif
return uv_inet_pton(AF_INET, ip, &(addr->sin_addr.s_addr));
}
int uv_ip6_addr(const char* ip, int port, struct sockaddr_in6* addr) {
char address_part[40];
size_t address_part_size;
const char* zone_index;
memset(addr, 0, sizeof(*addr));
addr->sin6_family = AF_INET6;
addr->sin6_port = htons(port);
#ifdef SIN6_LEN
addr->sin6_len = sizeof(*addr);
#endif
zone_index = strchr(ip, '%');
if (zone_index != NULL) {
address_part_size = zone_index - ip;
if (address_part_size >= sizeof(address_part))
address_part_size = sizeof(address_part) - 1;
memcpy(address_part, ip, address_part_size);
address_part[address_part_size] = '\0';
ip = address_part;
zone_index++; /* skip '%' */
/* NOTE: unknown interface (id=0) is silently ignored */
#ifdef _WIN32
addr->sin6_scope_id = atoi(zone_index);
#else
addr->sin6_scope_id = if_nametoindex(zone_index);
#endif
}
return uv_inet_pton(AF_INET6, ip, &addr->sin6_addr);
}
int uv_ip4_name(const struct sockaddr_in* src, char* dst, size_t size) {
return uv_inet_ntop(AF_INET, &src->sin_addr, dst, size);
}
int uv_ip6_name(const struct sockaddr_in6* src, char* dst, size_t size) {
return uv_inet_ntop(AF_INET6, &src->sin6_addr, dst, size);
}
int uv_ip_name(const struct sockaddr *src, char *dst, size_t size) {
switch (src->sa_family) {
case AF_INET:
return uv_inet_ntop(AF_INET, &((struct sockaddr_in *)src)->sin_addr,
dst, size);
case AF_INET6:
return uv_inet_ntop(AF_INET6, &((struct sockaddr_in6 *)src)->sin6_addr,
dst, size);
default:
return UV_EAFNOSUPPORT;
}
}
int uv_tcp_bind(uv_tcp_t* handle,
const struct sockaddr* addr,
unsigned int flags) {
unsigned int addrlen;
if (handle->type != UV_TCP)
return UV_EINVAL;
if (uv__is_closing(handle)) {
return UV_EINVAL;
}
if (addr->sa_family == AF_INET)
addrlen = sizeof(struct sockaddr_in);
else if (addr->sa_family == AF_INET6)
addrlen = sizeof(struct sockaddr_in6);
else
return UV_EINVAL;
return uv__tcp_bind(handle, addr, addrlen, flags);
}
int uv_udp_init_ex(uv_loop_t* loop, uv_udp_t* handle, unsigned flags) {
unsigned extra_flags;
int domain;
int rc;
/* Use the lower 8 bits for the domain. */
domain = flags & 0xFF;
if (domain != AF_INET && domain != AF_INET6 && domain != AF_UNSPEC)
return UV_EINVAL;
/* Use the higher bits for extra flags. */
extra_flags = flags & ~0xFF;
if (extra_flags & ~UV_UDP_RECVMMSG)
return UV_EINVAL;
rc = uv__udp_init_ex(loop, handle, flags, domain);
if (rc == 0)
if (extra_flags & UV_UDP_RECVMMSG)
handle->flags |= UV_HANDLE_UDP_RECVMMSG;
return rc;
}
int uv_udp_init(uv_loop_t* loop, uv_udp_t* handle) {
return uv_udp_init_ex(loop, handle, AF_UNSPEC);
}
int uv_udp_bind(uv_udp_t* handle,
const struct sockaddr* addr,
unsigned int flags) {
unsigned int addrlen;
if (handle->type != UV_UDP)
return UV_EINVAL;
if (addr->sa_family == AF_INET)
addrlen = sizeof(struct sockaddr_in);
else if (addr->sa_family == AF_INET6)
addrlen = sizeof(struct sockaddr_in6);
else
return UV_EINVAL;
return uv__udp_bind(handle, addr, addrlen, flags);
}
int uv_tcp_connect(uv_connect_t* req,
uv_tcp_t* handle,
const struct sockaddr* addr,
uv_connect_cb cb) {
unsigned int addrlen;
if (handle->type != UV_TCP)
return UV_EINVAL;
if (addr->sa_family == AF_INET)
addrlen = sizeof(struct sockaddr_in);
else if (addr->sa_family == AF_INET6)
addrlen = sizeof(struct sockaddr_in6);
else
return UV_EINVAL;
return uv__tcp_connect(req, handle, addr, addrlen, cb);
}
int uv_udp_connect(uv_udp_t* handle, const struct sockaddr* addr) {
unsigned int addrlen;
if (handle->type != UV_UDP)
return UV_EINVAL;
/* Disconnect the handle */
if (addr == NULL) {
if (!(handle->flags & UV_HANDLE_UDP_CONNECTED))
return UV_ENOTCONN;
return uv__udp_disconnect(handle);
}
if (addr->sa_family == AF_INET)
addrlen = sizeof(struct sockaddr_in);
else if (addr->sa_family == AF_INET6)
addrlen = sizeof(struct sockaddr_in6);
else
return UV_EINVAL;
if (handle->flags & UV_HANDLE_UDP_CONNECTED)
return UV_EISCONN;
return uv__udp_connect(handle, addr, addrlen);
}
int uv__udp_is_connected(uv_udp_t* handle) {
struct sockaddr_storage addr;
int addrlen;
if (handle->type != UV_UDP)
return 0;
addrlen = sizeof(addr);
if (uv_udp_getpeername(handle, (struct sockaddr*) &addr, &addrlen) != 0)
return 0;
return addrlen > 0;
}
int uv__udp_check_before_send(uv_udp_t* handle, const struct sockaddr* addr) {
unsigned int addrlen;
if (handle->type != UV_UDP)
return UV_EINVAL;
if (addr != NULL && (handle->flags & UV_HANDLE_UDP_CONNECTED))
return UV_EISCONN;
if (addr == NULL && !(handle->flags & UV_HANDLE_UDP_CONNECTED))
return UV_EDESTADDRREQ;
if (addr != NULL) {
if (addr->sa_family == AF_INET)
addrlen = sizeof(struct sockaddr_in);
else if (addr->sa_family == AF_INET6)
addrlen = sizeof(struct sockaddr_in6);
#if defined(AF_UNIX) && !defined(_WIN32)
else if (addr->sa_family == AF_UNIX)
addrlen = sizeof(struct sockaddr_un);
#endif
else
return UV_EINVAL;
} else {
addrlen = 0;
}
return addrlen;
}
int uv_udp_send(uv_udp_send_t* req,
uv_udp_t* handle,
const uv_buf_t bufs[],
unsigned int nbufs,
const struct sockaddr* addr,
uv_udp_send_cb send_cb) {
int addrlen;
addrlen = uv__udp_check_before_send(handle, addr);
if (addrlen < 0)
return addrlen;
return uv__udp_send(req, handle, bufs, nbufs, addr, addrlen, send_cb);
}
int uv_udp_try_send(uv_udp_t* handle,
const uv_buf_t bufs[],
unsigned int nbufs,
const struct sockaddr* addr) {
int addrlen;
addrlen = uv__udp_check_before_send(handle, addr);
if (addrlen < 0)
return addrlen;
return uv__udp_try_send(handle, bufs, nbufs, addr, addrlen);
}
int uv_udp_recv_start(uv_udp_t* handle,
uv_alloc_cb alloc_cb,
uv_udp_recv_cb recv_cb) {
if (handle->type != UV_UDP || alloc_cb == NULL || recv_cb == NULL)
return UV_EINVAL;
else
return uv__udp_recv_start(handle, alloc_cb, recv_cb);
}
int uv_udp_recv_stop(uv_udp_t* handle) {
if (handle->type != UV_UDP)
return UV_EINVAL;
else
return uv__udp_recv_stop(handle);
}
void uv_walk(uv_loop_t* loop, uv_walk_cb walk_cb, void* arg) {
struct uv__queue queue;
struct uv__queue* q;
uv_handle_t* h;
uv__queue_move(&loop->handle_queue, &queue);
while (!uv__queue_empty(&queue)) {
q = uv__queue_head(&queue);
h = uv__queue_data(q, uv_handle_t, handle_queue);
uv__queue_remove(q);
uv__queue_insert_tail(&loop->handle_queue, q);
if (h->flags & UV_HANDLE_INTERNAL) continue;
walk_cb(h, arg);
}
}
static void uv__print_handles(uv_loop_t* loop, int only_active, FILE* stream) {
const char* type;
struct uv__queue* q;
uv_handle_t* h;
if (loop == NULL)
loop = uv_default_loop();
if (stream == NULL)
stream = stderr;
uv__queue_foreach(q, &loop->handle_queue) {
h = uv__queue_data(q, uv_handle_t, handle_queue);
if (only_active && !uv__is_active(h))
continue;
switch (h->type) {
#define X(uc, lc) case UV_##uc: type = #lc; break;
UV_HANDLE_TYPE_MAP(X)
#undef X
default: type = "<unknown>";
}
fprintf(stream,
"[%c%c%c] %-8s %p\n",
"R-"[!(h->flags & UV_HANDLE_REF)],
"A-"[!(h->flags & UV_HANDLE_ACTIVE)],
"I-"[!(h->flags & UV_HANDLE_INTERNAL)],
type,
(void*)h);
}
}
void uv_print_all_handles(uv_loop_t* loop, FILE* stream) {
uv__print_handles(loop, 0, stream);
}
void uv_print_active_handles(uv_loop_t* loop, FILE* stream) {
uv__print_handles(loop, 1, stream);
}
void uv_ref(uv_handle_t* handle) {
uv__handle_ref(handle);
}
void uv_unref(uv_handle_t* handle) {
uv__handle_unref(handle);
}
int uv_has_ref(const uv_handle_t* handle) {
return uv__has_ref(handle);
}
void uv_stop(uv_loop_t* loop) {
loop->stop_flag = 1;
}
uint64_t uv_now(const uv_loop_t* loop) {
return loop->time;
}
size_t uv__count_bufs(const uv_buf_t bufs[], unsigned int nbufs) {
unsigned int i;
size_t bytes;
bytes = 0;
for (i = 0; i < nbufs; i++)
bytes += (size_t) bufs[i].len;
return bytes;
}
int uv_recv_buffer_size(uv_handle_t* handle, int* value) {
return uv__socket_sockopt(handle, SO_RCVBUF, value);
}
int uv_send_buffer_size(uv_handle_t* handle, int *value) {
return uv__socket_sockopt(handle, SO_SNDBUF, value);
}
int uv_fs_event_getpath(uv_fs_event_t* handle, char* buffer, size_t* size) {
size_t required_len;
if (!uv__is_active(handle)) {
*size = 0;
return UV_EINVAL;
}
required_len = strlen(handle->path);
if (required_len >= *size) {
*size = required_len + 1;
return UV_ENOBUFS;
}
memcpy(buffer, handle->path, required_len);
*size = required_len;
buffer[required_len] = '\0';
return 0;
}
/* The windows implementation does not have the same structure layout as
* the unix implementation (nbufs is not directly inside req but is
* contained in a nested union/struct) so this function locates it.
*/
static unsigned int* uv__get_nbufs(uv_fs_t* req) {
#ifdef _WIN32
return &req->fs.info.nbufs;
#else
return &req->nbufs;
#endif
}
/* uv_fs_scandir() uses the system allocator to allocate memory on non-Windows
* systems. So, the memory should be released using free(). On Windows,
* uv__malloc() is used, so use uv__free() to free memory.
*/
#ifdef _WIN32
# define uv__fs_scandir_free uv__free
#else
# define uv__fs_scandir_free free
#endif
void uv__fs_scandir_cleanup(uv_fs_t* req) {
uv__dirent_t** dents;
unsigned int* nbufs;
unsigned int i;
unsigned int n;
if (req->result >= 0) {
dents = req->ptr;
nbufs = uv__get_nbufs(req);
i = 0;
if (*nbufs > 0)
i = *nbufs - 1;
n = (unsigned int) req->result;
for (; i < n; i++)
uv__fs_scandir_free(dents[i]);
}
uv__fs_scandir_free(req->ptr);
req->ptr = NULL;
}
int uv_fs_scandir_next(uv_fs_t* req, uv_dirent_t* ent) {
uv__dirent_t** dents;
uv__dirent_t* dent;
unsigned int* nbufs;
/* Check to see if req passed */
if (req->result < 0)
return req->result;
/* Ptr will be null if req was canceled or no files found */
if (!req->ptr)
return UV_EOF;
nbufs = uv__get_nbufs(req);
assert(nbufs);
dents = req->ptr;
/* Free previous entity */
if (*nbufs > 0)
uv__fs_scandir_free(dents[*nbufs - 1]);
/* End was already reached */
if (*nbufs == (unsigned int) req->result) {
uv__fs_scandir_free(dents);
req->ptr = NULL;
return UV_EOF;
}
dent = dents[(*nbufs)++];
ent->name = dent->d_name;
ent->type = uv__fs_get_dirent_type(dent);
return 0;
}
uv_dirent_type_t uv__fs_get_dirent_type(uv__dirent_t* dent) {
uv_dirent_type_t type;
#ifdef HAVE_DIRENT_TYPES
switch (dent->d_type) {
case UV__DT_DIR:
type = UV_DIRENT_DIR;
break;
case UV__DT_FILE:
type = UV_DIRENT_FILE;
break;
case UV__DT_LINK:
type = UV_DIRENT_LINK;
break;
case UV__DT_FIFO:
type = UV_DIRENT_FIFO;
break;
case UV__DT_SOCKET:
type = UV_DIRENT_SOCKET;
break;
case UV__DT_CHAR:
type = UV_DIRENT_CHAR;
break;
case UV__DT_BLOCK:
type = UV_DIRENT_BLOCK;
break;
default:
type = UV_DIRENT_UNKNOWN;
}
#else
type = UV_DIRENT_UNKNOWN;
#endif
return type;
}
void uv__fs_readdir_cleanup(uv_fs_t* req) {
uv_dir_t* dir;
uv_dirent_t* dirents;
int i;
if (req->ptr == NULL)
return;
dir = req->ptr;
dirents = dir->dirents;
req->ptr = NULL;
if (dirents == NULL)
return;
for (i = 0; i < req->result; ++i) {
uv__free((char*) dirents[i].name);
dirents[i].name = NULL;
}
}
int uv_loop_configure(uv_loop_t* loop, uv_loop_option option, ...) {
va_list ap;
int err;
va_start(ap, option);
/* Any platform-agnostic options should be handled here. */
err = uv__loop_configure(loop, option, ap);
va_end(ap);
return err;
}
static uv_loop_t default_loop_struct;
static uv_loop_t* default_loop_ptr;
uv_loop_t* uv_default_loop(void) {
if (default_loop_ptr != NULL)
return default_loop_ptr;
if (uv_loop_init(&default_loop_struct))
return NULL;
default_loop_ptr = &default_loop_struct;
return default_loop_ptr;
}
uv_loop_t* uv_loop_new(void) {
uv_loop_t* loop;
loop = uv__malloc(sizeof(*loop));
if (loop == NULL)
return NULL;
if (uv_loop_init(loop)) {
uv__free(loop);
return NULL;
}
return loop;
}
int uv_loop_close(uv_loop_t* loop) {
struct uv__queue* q;
uv_handle_t* h;
#ifndef NDEBUG
void* saved_data;
#endif
if (uv__has_active_reqs(loop))
return UV_EBUSY;
uv__queue_foreach(q, &loop->handle_queue) {
h = uv__queue_data(q, uv_handle_t, handle_queue);
if (!(h->flags & UV_HANDLE_INTERNAL))
return UV_EBUSY;
}
uv__loop_close(loop);
#ifndef NDEBUG
saved_data = loop->data;
memset(loop, -1, sizeof(*loop));
loop->data = saved_data;
#endif
if (loop == default_loop_ptr)
default_loop_ptr = NULL;
return 0;
}
void uv_loop_delete(uv_loop_t* loop) {
uv_loop_t* default_loop;
int err;
default_loop = default_loop_ptr;
err = uv_loop_close(loop);
(void) err; /* Squelch compiler warnings. */
assert(err == 0);
if (loop != default_loop)
uv__free(loop);
}
int uv_read_start(uv_stream_t* stream,
uv_alloc_cb alloc_cb,
uv_read_cb read_cb) {
if (stream == NULL || alloc_cb == NULL || read_cb == NULL)
return UV_EINVAL;
if (stream->flags & UV_HANDLE_CLOSING)
return UV_EINVAL;
if (stream->flags & UV_HANDLE_READING)
return UV_EALREADY;
if (!(stream->flags & UV_HANDLE_READABLE))
return UV_ENOTCONN;
return uv__read_start(stream, alloc_cb, read_cb);
}
void uv_os_free_environ(uv_env_item_t* envitems, int count) {
int i;
for (i = 0; i < count; i++) {
uv__free(envitems[i].name);
}
uv__free(envitems);
}
void uv_free_cpu_info(uv_cpu_info_t* cpu_infos, int count) {
#ifdef __linux__
(void) &count;
uv__free(cpu_infos);
#else
int i;
for (i = 0; i < count; i++)
uv__free(cpu_infos[i].model);
uv__free(cpu_infos);
#endif /* __linux__ */
}
/* Also covers __clang__ and __INTEL_COMPILER. Disabled on Windows because
* threads have already been forcibly terminated by the operating system
* by the time destructors run, ergo, it's not safe to try to clean them up.
*/
#if defined(__GNUC__) && !defined(_WIN32)
__attribute__((destructor))
#endif
void uv_library_shutdown(void) {
static int was_shutdown;
if (uv__exchange_int_relaxed(&was_shutdown, 1))
return;
uv__process_title_cleanup();
uv__signal_cleanup();
#ifdef __MVS__
/* TODO(itodorov) - zos: revisit when Woz compiler is available. */
uv__os390_cleanup();
#else
uv__threadpool_cleanup();
#endif
}
void uv__metrics_update_idle_time(uv_loop_t* loop) {
uv__loop_metrics_t* loop_metrics;
uint64_t entry_time;
uint64_t exit_time;
if (!(uv__get_internal_fields(loop)->flags & UV_METRICS_IDLE_TIME))
return;
loop_metrics = uv__get_loop_metrics(loop);
/* The thread running uv__metrics_update_idle_time() is always the same
* thread that sets provider_entry_time. So it's unnecessary to lock before
* retrieving this value.
*/
if (loop_metrics->provider_entry_time == 0)
return;
exit_time = uv_hrtime();
uv_mutex_lock(&loop_metrics->lock);
entry_time = loop_metrics->provider_entry_time;
loop_metrics->provider_entry_time = 0;
loop_metrics->provider_idle_time += exit_time - entry_time;
uv_mutex_unlock(&loop_metrics->lock);
}
void uv__metrics_set_provider_entry_time(uv_loop_t* loop) {
uv__loop_metrics_t* loop_metrics;
uint64_t now;
if (!(uv__get_internal_fields(loop)->flags & UV_METRICS_IDLE_TIME))
return;
now = uv_hrtime();
loop_metrics = uv__get_loop_metrics(loop);
uv_mutex_lock(&loop_metrics->lock);
loop_metrics->provider_entry_time = now;
uv_mutex_unlock(&loop_metrics->lock);
}
int uv_metrics_info(uv_loop_t* loop, uv_metrics_t* metrics) {
memcpy(metrics,
&uv__get_loop_metrics(loop)->metrics,
sizeof(*metrics));
return 0;
}
uint64_t uv_metrics_idle_time(uv_loop_t* loop) {
uv__loop_metrics_t* loop_metrics;
uint64_t entry_time;
uint64_t idle_time;
loop_metrics = uv__get_loop_metrics(loop);
uv_mutex_lock(&loop_metrics->lock);
idle_time = loop_metrics->provider_idle_time;
entry_time = loop_metrics->provider_entry_time;
uv_mutex_unlock(&loop_metrics->lock);
if (entry_time > 0)
idle_time += uv_hrtime() - entry_time;
return idle_time;
}